Archer / Summoner Build... I need help... [Archive] - Wizards Community

Post/Author/DateTimePost
keradim

10-13-05, 11:01 AM
I am trying to create a Archer/Summoner . I want to use the Half-Fey template and I don't want to go all Cleric because of my awesome Charisma. I love having my damage come from mainly Arrows but I would like to supplement my arrows with some Arcane power mainly that of elemental summoning.

What would you suggest for a build ??

LVL 10

Thanks
Josh
ksbsnowowl

10-13-05, 11:52 AM
Half-elf Ranger 2/Sorcerer 5/Master of the Yiurwood 3

Required feat: Alertness

Take Rashemi Elemental Summoning as your 9th level feat.

Alternatively, you could sacrifice another level of sorcerer for a level of fighter, granting you another feat.
keradim

10-13-05, 12:24 PM
Why Master of Yuirwood ?

Just Curious...
ksbsnowowl

10-13-05, 02:10 PM
Because it grants you full spellcasting, 3/4 BAB, 4 skill points per level, and essentially the ranger skill list - all which aid in becoming an effective archer. Oh, and it also gives you Divine Grace (Cha to saves) around level 7 or 8.