Archer Optimization [Archive] - Wizards Community

Post/Author/DateTimePost
zetsumi hayaku

10-30-06, 03:16 PM
A carry over from a thread I posted a week ago.

Books allowed: PHB, CoW, Frostburn, Possibly Heroes of Battle
Restriction: NO MAGIC, Human only

Using the non magical version of the ranger, currently scout1/ranger4,

Str 13
Con 14
Dex 15
Int 13
Wis 12
Cha 11

Ranger 6/Scout14

Feats:
1)Human Bonus: Precise Shot
Regular: Point Blank Shot
2) Ranger Bonus: Track
3)Ranger: Rapidshot
Regular: Improved Initiative
4)Ranger: Endurance
6) Regular: Improved toughness
7)Ranger: Manyshot
9) Regular: Far Shot
10) Scout Bonus: Dodge
12) Regular: Mobilitiy
14)Scout Bonus: Shot on the run
15) Regualr: Quick Draw
18) Regular: Improved Rapid Shot
Scout Bonus: Quick Reconnoiter

I'm wondering if this build would benefit from adding the dread commando prestige class. I don't own HoB, but looking at the excerpt on the wizards page, the bonuses seem pretty good.

My character is the hunter/archer/healer in my group and considering the lack of magical healing, I wanted to be the guy who could scout and seriously hurt things before we had to go toe to toe with them. Also, I need to maximize damage to living things as trying to bring down a musk ox with a short bow is very hard.
PhoenixInferno

10-30-06, 03:42 PM
http://boards1.wizards.com/showthread.php?t=183604