| Post/Author/DateTime | Post |
|---|---|
| JosephKell11-20-04, 05:00 AM | Artificer 1 and an Intelligence of 12 gives you 3 infusions per day. Weapon Augmentation Personal is awesome. If you use an Action Point to cast it as a full round action, you suddenly can attach Bane against whatever on the fly. That is +2 to hit and +2d6+2 damage. That is crazy. Four levels of Artificer gives a Item Creation Level of 6, which allows you to make +2 magic weapons and armor if you take the Craft Magical Arms and Armor feat on your own. All you give up is 1 BAB, and take a hit to your hit points. Now if only I could think of a way to mix Warforged, Fighter, Monk, and Artificer... |
| Stoned Golem11-20-04, 03:12 PM | Rapid Spell could be nice for insta-Bane weapons. |
| Fiendish Dire Weasel11-20-04, 03:48 PM | Didn't think you could apply metamagic to infusions. |
| Pinky's brain11-20-04, 04:02 PM | It is specifically allowed, but then again so is their use with item creation feats. Neither is in the errata though, so metamagic away Id say. |
| Michael Tree11-20-04, 04:29 PM | Where is Rapid Spell, and what does it do? |
| Pinky's brain11-20-04, 04:53 PM | Complete divine, and it allows spells with long casting time to be cast faster ... it doesnt say explicitly how fast you can cast a spell with casting time exactly 1 minute though. It would replace the action point cost to cast the spell in 1 round. |