Artificer/Rouge/Cyre Scout? [Archive] - Wizards Community

Post/Author/DateTimePost
jimbo705

01-23-07, 09:18 AM
I am doing my first build for an Eberron Campaign. It will be a 5th level start. The group is going to be an Elite strike group that will scout and dive deep into enemy cities and territories to assasinate, create havok, and many ohter things.
I was just wanting imput on what you guys thought would be a good build. I would love to do some thing that includes artificing, but I havenot really figured out the value of an artificer. I love playing rogues, but they never seem to have any ability when the battle comes( I don't use sneak attackes very well)
Well here is what I was thinkning
1 rogue
2 rogue
3 Artificer
4 Cyre Scout ( don't know if I can get enough survival ranks though)
5 Cyre Scout

Starting Stats
Str 15
Dex 16
Con 16
Int 17
Wis 15
Char 17
(just were I thought they should be, can still change the numbers around.)

I love to be in the fray and not sniping on the edge. I thought of taking monk instead of rogue. Would love any of ya'lls great opinions.
OzyBurrfoot

01-23-07, 10:05 AM
It's spelt "ROGUE".
jimbo705

01-23-07, 12:09 PM
It's spelt "ROGUE".

If that was all you had to say you could have saved it for later. But thanks anyway.
Jimbo