Asassin Spell Optimization [Archive] - Wizards Community

Post/Author/DateTimePost
scrollreader

01-12-05, 04:06 PM
I'm building a character who will have ten levels of assassin spellcasting. The build is a bit more complicated, but that's the basic information.

But ... there are 61 assassin spells, using 3.5 sources only (As per our DMs Ruling). I can only know 16.

I need a bit of help, from you more experienced min/maxers. At the moment, I'm leaning towards swift spells, and spells that affect me. The value of (SR Yes, Save: Anything) seems questionable for a half-caster.

Are there any spells that I absolutely shouldn't miss?
Ones I should never take (Besides Sleep and Heart Ripper)

Thanks in Advance.
UMiskatonic

01-12-05, 04:56 PM
Well, lets think about the kind of assassin you want.

You are a half-caster, which means you'll want to stick with spells that affect yourself, mostly. Avoid lots of SR/save for half spells, they will fail often.

Swift invisibility is no good. Take regular invisibility. It's almost as good in combat, far better for sneaking around, and can be cast on others.

Assuming you have some rogue, then your primary method of doing damage is through sneak attack. Spells that help that work, like invisibility, non-detection are important for you to have. Detection spells are also important here, like see invisibility, low-light vision, and darkvision. I'd only take see invisibility out of that lot, and throw two levels into dark hunter, shadowdancer, or be some race with darkvision if it matters a lot.

Spells that directly do damage are not super great. Against a creature of your level, these spells do almost no damage. That might change if you sneak attack with the spell, so make sure that you get a ranged attack, preferably a ranged touch attack, or forget it.

Spells that give you alternate methods of taking a creature down, like save or die spells, or ability damage spells, or hindering spells are important back-up strategies to have. Try to get a few of those, on scrolls or wands at least.

The only other must-have would be movement. You need to get to your target. There are a lot of ways to do this with equipment, but failing that, you need to do it yourself. What's your DM allow for shopping?

I'd try to work with skill points and spell selection at the same time. For example, if you have high skill ranks in Open Lock, don't take the Knock spell. You should be able to cover all the bases that way.

That's the best I've got without a better idea of your specifics.
Seventh Seraph

01-13-05, 05:40 PM
I hope this isn't a stupid question, but how did you get 61 for the total number of assassin spells? I counted 31....
Kelyme

01-18-05, 11:02 AM
I need an answer to this as well, yet no one has named any actual spells.
scrollreader

01-21-05, 03:00 PM
1st Level
Disguise Self PHB
Detect Poison PHB
Featherfall (S) PHB
Ghost Sound PHB
Jump PHB
Obscuring Mist PHB
Sleep PHB
True Strike PHB
Critical Strike (S) CAdv
Distract Assailant (S) CAdv
Insightful Feint (S) CAdv
Instant Locksmith (S) CAdv
Instant Search (S) CAdv
Sniper's Shot (S) CAdv
Rooftop Strider RDes
Lightfoot (S) MinH
Low-Light Vision CArc
Silent Portal PGtF

2nd Level
Alter Self PHB
Cat's Grace PHB
Darkness PHB
Fox's Cunning PHB
Illusory Script PHB
Invisibility PHB
Pass Without Trace PHB
Spider Climb PHB
Undetectable Alignment PHB
Invisibility, Swift (S) CAdv
Iron Silence CAdv
Wraithstrike (S) CAdv
Blade of Pain and Fear LibM
Veil of Shadow MinH
Fire Shuriken CArc
Ice Knife CArc

3rd Level
Deep Slumber PHB
Deeper Darkness PHB
False Life PHB
Magic Circle Against Good PHB
Misdirection PHB
Nondetection PHB
Absorb Weapon CAdv
Spectral Weapon (S) CAdv
Fell the Greatest Foe Drac
Find the Gap Drac
Fangs of the Vampire King LibM
Amorphous Form PGtF
Spider Poison PGtF

4th Level
Clairaudience/Clairvoyance PHB
Dimension Door PHB
Freedom of Movement PHB
Glibness PHB
Greater Invisibility PHB
Locate Creature PHB
Modify Memory PHB
Poison PHB
Shadow Form CAdv
Sniper's Eye CAdv
Hide From Dragons Drac
Vulnerability Drac
Heart Ripper CArc
Cursed Blade CWar
Erus

01-21-05, 03:33 PM
Freedom of Move, Shadow Form are must haves for my Assassin/10s just come in handy seems like all the time


BTW, nice List of spells... thanks
Skia Mriswith

01-21-05, 06:03 PM
There are no 'best' spells. Just pick the spells that go with your character and your style.

Sure swift invisibility is nice, but an true assassin doesn't need this. But a true assassin shouldn't be with a party anyways.

So, define your style, and pick spells that go with that.
scrollreader

01-22-05, 11:30 AM
Ths is for an NPC.

Primary goals are well, assassinating people the PCs are supposed to be guarding, and, maybe, assassinating the PCs if they cause too much trouble.
Kelyme

01-25-05, 03:21 PM
Look you may think that assassins aren't the best people to have in a party but I am playing one now and he is turning out just fine. Sure I am one of only two evil pc's but it works out just fine, everyone else might not trust me at all but when you can do about 80 damage to a balor your party starts not to care whether you are evil or not. I have 8 attacks right now with my two keen short swords of speed, one of them is a luck blade. All that sneak attack kills and that isn't even considering the people I can take down when I have time for assassination. Thanks for the spell list though, this is very helpful. With my enchantments all together my level assassin7/fighter2/rogue2/swashbuckler3 I get over +60 to hide and move silently. Oh and if things go right I am about to become a vampire if I am lucky.