Assassin builds .... maybe some day Assassin Handbook lets START! [Archive] - Wizards Community

Post/Author/DateTimePost
Ehriol

02-07-07, 12:56 PM
Rekiem
Human
str 14
dex 18
con 12
int 18
wiz 12
cha 14

Lv1 rogue dogde mobilty 1d6 SA
Lv2 rogue Evasion
Lv3 Rogue Telling Blow 2d6 SA
Lv1 SwashBuckler Weapon Finesse
Lv2 Ranger Track
Lv3 Ranger Two-Weapon Fighting Spring Attack
Lv1 Assassin Death Attack 3d6 SA , Poison Use , Spells Lv1 (snipershot + DA)
Lv2 Assassin Uncanny Dogde
Lv3 Assassin Improve Two Weapon Fighting 4d6 SA , Spells Lv2
(Invisibility + wraithstrike combo recommended in a full attack round)
Lv4 Assassin at this point use two keen kukries for 15 -20 crit range
Lv5 Assassin 5d6 SA , Spells Lv3 , Improved Uncanny dogde
Lv6 Assassin Blind Fight
Lv7 Assassin 6d6 SA , Spells Lv4 ( at least Greater invisibilty )
Lv1 Telflammar Shadow Jump , Shadow sight ( let combat in deeper Darkness)
ShadowLord
Lv2 Telflammar Shadow Blur , Greater Two Weapon fighting
ShadowLord
Lv3 Telflammar
ShadowLord
Lv4 Telflammar Shadow Punce (the greater of your combos can make full attacks after
ShadowLord a teleportation spell or ability)
Lv2 Swashbuckler Grace +1, ability focus (death Attack)
Lv3 Swashbuckler Insightful strike (add your great inteligence to the damage)
Lv5 Telflammar / base +1 class level Shadow Discorporation / ???
ShadowLord

Now for level 21 i recommend the last Telflammar shadowlord level to stack the 6 levels with the 7 levels of assassin for the Dc of you Death attack.
Put all your efforts in upgrade your INT and secondary your DEX
BAse attack 15 if you take the death attack way or BA 16 if you prefer one more attack

Pros : The combo of numerous attacks ( Six attacks if Death attack Way or Seven with any other plus one from a good boot of haste) So lots of attack great chances of score crits with a keen kukries and with the combos for flat flooting you can make devastating damage with Sneak attacks and crits + TElling Blow feat.

Pros : Good Dc for spells , Death Attack and more Hp than a normal Rogue / Assassin build
Pros : and a skillful Character plus Track Feat and some survival options You are the Bounty Hunter

Pros : now assassin can be neutral so get fun in a normal party you charcater can do all cast spells... kill with quickness and lethalness... infiltrate... and track you do all except tanking and healing =D

Cons : Terrible Will Base bonus this is your principal weak point so the strategy i use is always be sneaky and try to devaste the supossed enem caster i ask my cleric for protection from alignment yo evade severals mind affecting attacks

Cons : some may think that i have few dice of Sneak Attack (SA) but it compesates largely with the quantity of attacks... the resources telflammar and assassin spells give me for flat footing and obvioslu the Telling Blow Feat with keen kukries by the way A crti Score to a flat footed character stack the sneak attack and another Dosis of sneak attack thanks the Tellling blow feat so start calculating the masive damage and damage per round

You know the tactics and now you know the way for a perfect Assassin maybe are better builds i am sure but this one guarantice Lots of fun and Deadly combat all will fear you. (even the Tank of your team)

Take care all

WIth Love for Rol

Zahk
Desyth

02-07-07, 01:17 PM
Spell Check + Grammar Check + Punctuation make the build better imo, find a way to squeeze them in. Also, I always go with 3 levels of Swashbuckler for the Int to Damage bonus, that rules! Also, I'd switch the 14 in STR to CON. Just doesn't make much sense if your gonna get Weapon Finesse.
PhaedrusXY

02-07-07, 01:35 PM
Drop the ranger levels. Drop Spring Attack. See my sig.
Hanniball

02-07-07, 03:34 PM
I'd swap Str with Con, drop the Ranger levels, grab one more level of Assassin for HiPS, and get that last level of TSL for an uber death attack DC.

Drop Spring Attack.

Doesn't TSL require Spring Attack?
PhaedrusXY

02-07-07, 03:50 PM
Doesn't TSL requrie Spring Attack?Does it? I forget. It's been a while since I looked at that book. I thought it was Blind Fight + something else.
Ehriol

02-07-07, 04:37 PM
Spell Check + Grammar Check + Punctuation make the build better imo, find a way to squeeze them in. Also, I always go with 3 levels of Swashbuckler for the Int to Damage bonus, that rules! Also, I'd switch the 14 in STR to CON. Just doesn't make much sense if your gonna get Weapon Finesse.

yes you are right about the grammar and punctuation cause english is not my natural languaje i am sorry ... jeje i would try to improve... yes actually is a good idea switch the stats str and con... About the level 3 of Swashbuclker i also love that but this progression for assassins has to be play since begining so you dont have the time during the camping to expend that 2 levels . You need to reach fast the two weapon sneak assassin spells combo.
But i will try anyway your option thank you very much

AND YES THE TELFLAMAR NEED SPRING ATTACK is preriquisite and is very useful at the begining ... Rebemenber i dont star at 15th level...

Thanks for the help and your advices you are great