| Post/Author/DateTime | Post |
|---|---|
| sam50005-21-06, 07:13 AM | I've got a 6th level druid with the following feats: Natural Spell Aberrant Blood (Lords of Madness) Aberrant Wild Shape (Lords of Madness) Assume Supernatural Ability (Savage Species) Do I have to pick the supernatural ability that I assume before I wild shape (ie: If i pick eye rays as my sup ability, is that the only sup ability I can ever assume with that feat or can I pick each time I turn into a different monster)? Also, what abbeations are best to use with this feat at my level? I was thinking Gauth (eye rays) and Choker quickness (extra standard action a turn) Thanks, Sam |
| Xeraph05-21-06, 07:46 AM | Hello Sam. Try your question here: http://boards1.wizards.com/showthread.php?t=570753 There people come specifically to answer those questions. Cheers. |
| deathwishjoe05-21-06, 11:22 PM | Bah! I'm bored enough to answer this question. the answer tot he question is you choose which super natural ability before you get the feat. so I choose ASA: breath weapon and any form I change into that has a SU called breath weapon I get it. So no you dont get to choose a new SU every time you change into a different form. as an interesting note if your a human or changling you can get into the chameleon PrC and by level 2 you gain a free floating feat. every day you get to choose a feat that you qualify for. this means you can go from ASA: breath weapon to ASA: eye rays if you just change the floating feat the next day. |