Assume Sup Ability Question [Archive] - Wizards Community

Post/Author/DateTimePost
sam500

05-21-06, 07:13 AM
I've got a 6th level druid with the following feats:
Natural Spell
Aberrant Blood (Lords of Madness)
Aberrant Wild Shape (Lords of Madness)
Assume Supernatural Ability (Savage Species)

Do I have to pick the supernatural ability that I assume before I wild shape (ie: If i pick eye rays as my sup ability, is that the only sup ability I can ever assume with that feat or can I pick each time I turn into a different monster)?

Also, what abbeations are best to use with this feat at my level?

I was thinking Gauth (eye rays)
and Choker quickness (extra standard action a turn)

Thanks,
Sam
Xeraph

05-21-06, 07:46 AM
Hello Sam.

Try your question here:

http://boards1.wizards.com/showthread.php?t=570753

There people come specifically to answer those questions.

Cheers.
deathwishjoe

05-21-06, 11:22 PM
Bah! I'm bored enough to answer this question. the answer tot he question is you choose which super natural ability before you get the feat. so I choose ASA: breath weapon and any form I change into that has a SU called breath weapon I get it. So no you dont get to choose a new SU every time you change into a different form. as an interesting note if your a human or changling you can get into the chameleon PrC and by level 2 you gain a free floating feat. every day you get to choose a feat that you qualify for. this means you can go from ASA: breath weapon to ASA: eye rays if you just change the floating feat the next day.