Athelte build (maxing out move speed) [Archive] - Wizards Community

Post/Author/DateTimePost
Griff

11-12-06, 12:17 PM
Ok, i've been playing an athlete character in a game (playing as a Barbarian/Sor gish) i can out run horseys!

this led me to think just how fast you could make a standard race move before dabbling into magic...
currently ive got upto,
135ft move speed,

so heres what i came up with, (ex)barbarian1/Druidic avenger1/monk18
feats were just quickly slotted in as i found things that fit the 'athlete theme'

Anton Lawless, "Lightning that walks"

human 30ft base
LVL,
1, Barbarian1 +10ft, 'Quick' trait (UA) +10 ft, 'Fleet of foot' feat (FRCS) +10ft, 'Dash' feat (CAd?) +5ft
Flaw(noncombatant)-improved initiave,

2, Druid Avenger (UA) +10ft
3, Monk1,
6, monk 3 +10ft (feat, run)
9, monk 6 +10ft (feat 'fleet of foot (Cad))
12, monk 9 +10ft (feat endurance)
15, monk 12 +10ft (feat improved swimming (CAd))
18, monk 15 +10ft (feat leap of the clouds (PHB2)
20. monk 18 +10ft (feat Brachaition (CAd))

Optional enhancements,
Flaw (vulnerable)-delay potion (CMage) -if you like cheating.
Fast leg-feindishgraft (feind folio) +10ft
Membranous wings-feindish graft (feind folio) - fly at twice land speed
Added tail - yaun-ti graft, (get a swim speed of half your land speed) feind folio.


Is there anything else i can slot in?
Wolfishgrin

11-12-06, 12:21 PM
Two Decanters Of Endless Water set to 'Geyser' and some Gnomish Rollerblades.
Rashomon

11-12-06, 12:25 PM
Blade Dancer taken to 10 levels triples your move speed and gives INSANE bonuses to Balance / Jump / Tumble checks.

Even 1 level will double your speed and give +10 to the abovementioned skills.