Attacking more, hitting more, hurting more [Archive] - Wizards Community

Post/Author/DateTimePost
Weltall_BR

03-07-04, 11:30 AM
I was thinking the other day and realized that an effective warrior has to do three things:

1)attack as many times as he can
2)hit on every ou almost every attack
3)cause the greatest damage possible

Solving the point 2 and three is easy. To make greater damage, max your str and pick up a big weapon. Some feats like Power Attack can help, and some techniques like fighting from horse back with a lance too. To hit more often just keep your BAB high, buy weapon focus and stuff.

What I mean is, there are many ways to solve problems 2 and 3.

But to attack as many times as possible I just figured out two ways: attacks of opportunity (reach weapon, combat reflexes) and TWF. Do you know any other way to attack more?
Caelic

03-07-04, 11:37 AM
Err...apart from flurry, exotic flurry, haste, wild fighting, frenzy, Death of a Thousand Cuts, a friendly druid with Snake's Swiftness, Speed, Rapid Shot, or the Lasher's rapid-strike abilities?


Nope. Can't think of a one.
Weltall_BR

03-07-04, 11:56 AM
Okay:

1)Flurry: is there any ohter way of acquiring it without getting a monk level?
2)Haste, Speed, Snake's Swiftness: spells. So it doesn't make a difference when making the character, since any character would make equal use of it.
3)Lasher rapid-strike ability: doesn't it work only for the whip?
4)Widl fight, frenzy, Death of a thousand cuts: where can I find these?

thanx
Jaxian Redleaf

03-07-04, 12:36 PM
there is a PrC in UE who grants flurry with weapons... shou something i think...
Endarire

03-07-04, 01:37 PM
Shou Disciple allows flurry with any martial weapon.

-EE
MaplessManiac620

03-07-04, 02:29 PM
Originally posted by Endarire
Shou Disciple allows flurry with any martial weapon.

-EE

...and 2d6 unarmed damage, and a +3 Dodge Bonus to Defense, as well as 2 Bonus Feats.

Not a bad little PrC.
Slack & Hash

03-07-04, 02:50 PM
1)attack as many times as he can
2)hit on every ou almost every attack
3)cause the greatest damage possible


Great breakdown of the effective warrior.

Wild fight is from Tribal Protector (Sword and Fist).

Frenzy is from Frenzied Bezerker (Complete Warrior).

Death of a Thousand Cuts is from Dervish (Complete Warrior).
Caelic

03-07-04, 03:07 PM
Tribal Protector's one of the best two-level dip classes for a fighter. Two good saves, a fighter bonus feat, flurry with any weapon, and a few other small abilities--not bad. Sadly, only the half-orc can take it, if you stick to core PHB races. If you're creating a humanoid fighter, though, there's almost no reason NOT to go TP.
AlienFromBeyond

03-07-04, 04:03 PM
There's also the Whirling Frenzy variant for Barbs.
Neonsamurai

03-07-04, 06:23 PM
Feral anthropomorphic giant squid

Squid3/Barbarian3/Fighter3/Frenzied Berserker 9

Feats: power attack, cleave, intimidating rage, destructive rage, combat reflexes*, large and in charge*, combat expertise, karmic strike, improved trip

just from the top of my had. 8 attacks, lotsa damage, tactical bf control and lotsa aoos

ps: fighter3 because of xp penalty :/ (blehh anthro squids have fav class ranger GRRRR)
Qaetar

03-07-04, 10:45 PM
So why not Fighter 2/Ranger 1/Barb 3? Give up one Will, one Refl, 1 HP for the ability to use CLW wands and (I think) Track.

Not a bad deal.
Gemstone

03-08-04, 04:23 AM
I made a character (he had divine rank) with the following attack bonus:
+63/+63/+63/+63/+58/+53/+/53/+48* *always recieve 20 on check, check for critical

that is 8 attacks, with minimum of 49, that usually hits. also, he can do:
Alundril 1d6+12 plus 1d6 17-20/x2 (24 points; critical 30 points) Charil 1d6+11 plus 2d6 plus 1d10 if critical (29 points; critical 39 points) *Always does maximum damage

He had Two-weapon fighting and all those feats applying to these. Thats maxing out a character, and he did NOT have any fighter levels.
Neonsamurai

03-08-04, 06:03 AM
I think we're talking of characters that you actually are going to play not of (demi-)deities :rolleyes:
Gemstone

03-08-04, 06:19 AM
Well the point is that we actually will play that character :P For a dieties vs. dieties when creating a world campaign.
Neonsamurai

03-08-04, 08:19 AM
Here's a mpre detailes draft of my above build:


Feral Anthro Giant Squid

Squid3/Barbarian1/Fighter2/Ranger1/Frenzied Berserker 9

32 pt buy:
STR DEX CON INT WIS CHA
mod +12 +6 +0 -4 +6 -4
base 16 12 16 14 8 10
total 28 18 16 10 14 6

face/reach 10ft/10ft(20ft with tentacles)
natural armor +6
improved grab
fast healing 2
8 tentacle attacks (1d4+STR damage)
2 claw attacks (2d6+STR damage)

alignment:
race:

01 la1
02 la2
03 sqd combat reflexes
04 sqd
05 sqd
06 bbn intimidating rage, +1CON
07 ftr power attack*
08 rng track*
09 ftr destructive rage, cleave*
10 frb +1CON
11 frb
12 frb large and in charge
13 frb
14 frb +1CON
15 frb extra rage
16 frb
17 frb
18 frb extra rage, +1CON
19 frb
20 ???

Equipment: Amulet of natural attacks of course, then a magic breastplate, a con booster and maybe a str booster. If you want you can have a magical adamantine weapon penetrate certain higher DRs.