Barb/PsiWar/Hurler good/bad [Archive] - Wizards Community

Post/Author/DateTimePost
Darth Hexblade

06-17-05, 07:05 PM
Im playing a Dragonkin (+2 LA). My DM is going to not use Racial Hit Die so im just gonna be a +2 LA. (I know kinda broken i think but thats what he says). I was thinking of playing a Barbarian w 2 or more levels of Psiwar. Then onto Hulking Hurler. I was wondering if there is another class that would go good with this. I really dont like the idea of Frenzied Berserker... i dont know why either. I got Psiwar for Expansion to Huge size (better lift compacity). Any advice for me or something to change instead of this build.

My last final idea was Barb5/Psiwar2/HH3/Pyro10.


Thank You in Advanced.
Chaotica Maxima

06-17-05, 07:09 PM
Well, theres ofcourse the Warhulk from Miniatures Handbook. It grants 0 BAB, but it gives you +2 Str every level. Combine that with expansion, and whatever your throwing around with HH is going to be really big, and do sickening amounts of damage.
chicgeek

06-17-05, 07:20 PM
Don't forget Brutal Throw (Races of Stone?), Power Throw and Hurling Charge. They allow you to use Str instead of Dex for Throwing, allow you to Power Attack with your throw and lets you throw as part of a charge. Powerful Charge (Minatures) allows extra damage (with even more bonuses for Large and Huge creatures) to all your attacks during a charge.

Charge, hurl a boulder, and then attack your opponent close up.

If you've got Psy Warrior powers, take Dimensional Slide which will allow you to basically Dimension Door away from melee to Charge and hurl again.

It's a little feat intensive, but this combo may prove very deadly in one or two rounds.
PlutoniumKnight

06-17-05, 07:29 PM
Look at the planar handbook and get natural heavyweight (or something like that) it doubles your lift capacity a so bigger rocks.