| Post/Author/DateTime | Post |
|---|---|
| Dracophile01-21-05, 01:43 AM | Yeah, I know, loss of a caster level is a no-no. But in World's Largest Dungeon, weapons are a catch-as-catch can. I figure proficiency in all martial weapons might be worth a spell level (not to mention the 4 extra hps/movement/rage). Half-Orc (28-point-buy, Core + selected PGtF domains only) (Initial stats after adjustment. All future level increases going to Wisdom.) Str 18 Dex 10 Con 14 Int 6 Wis 16 Cha 6 Barbarian 1: Power Attack Cleric 1: (Trickery, Illusion domains) Cleric 2: Feat? Cleric 3: Cleric 4: Cleric 5: Extend Spell Cleric 6: Cleric 7: Cleric 8: Feat? Cleric 9: Cleric 10: Cleric 11: Quicken Spell Cleric 12: Cleric 13: Cleric 14: Spell Penetration Cleric 15: Cleric 16: Cleric 17: Greater Spell Penetration Cleric 18: Cleric 19: I'm looking for something playable for all levels. Obviously, this is a combat-oriented Cleric. But I figured the Illusions would give him something to do outside of combat. With Silence and Invisibility (from Trickery), he can explore ahead with the party's Rogue and act as a bodyguard. (Yeah, I know, I can go the Spear/Spiked Gauntlet route, and forgoe the Barbarian level....but what if all we're finding is Magical Greataxes?) |
| R-man01-22-05, 04:20 AM | Basically a alright build, martial wpn prof. is very valuable, but Simple wpn prof. will allow you to use many, many weapons. Personally I probably wouldn't bother with the level of Barbarian as you lose far more then you gain from taking it. |