bard and rogue combinations [Archive] - Wizards Community

Post/Author/DateTimePost
Ctbomber

11-24-06, 11:40 PM
im wondering whether to take 1 single level in rogue along with 7 others in bard, to keep up with damage from sneak attacking? now i know that people would say that bard 7 and rogue 1 are both kinda crappy levels but we have a rogue, we have a fighter, a wizard that hucks BIG damage around, i just want to be a little more damaging as a bard, so i think its good enough to take only the one level of rogue, and 7 of bard, cause we can only use PHB and there isnt much to work with so yeah any spell cominations, battle tactics would be awesome thanks
Hanniball

11-25-06, 01:06 AM
Sneak attacking with your spells requires the spell to be a damage dealing ranged touch attack spell; something Bards lack many of. Also, 1D6 sneak attack is not really going to help much at all. I'd go at least Rog 3 for evasion and 2D6 sneak attack. You'll more than likely continue to play the support role as opposed to being a real damage dealer with a Bard though.

Your group is lacking a Cleric however. If you want to show that Wizard how to deal some damage, consider a fully buffed melee Cleric or Cleric Archer.

Either way...just my 2 cp
dvlsadvct

11-25-06, 01:09 AM
Yeah, Cleric, what he said ^.

You can't even use the DMG?

A Cleric will be far more useful to your party, or at least a Druid. Druid 20 = kick Ass core.
nittanytbone

11-25-06, 01:12 AM
The biggest use a bard gets from one rogue level is the Trapfinding ability, which allows you to be a solid device-expert (trapmonkey) with maxed search adn disable device skills.

In a core-only environment, bards suck. Seriously. Unless you're aiming for a Diplo-mancer (maxed out diplomacy skill), they're fairly weak.

I believe Yekoj wrote a guide to bards around here somewhere; it might be handy for you.
X-Codes

11-25-06, 01:14 AM
Oh stop posting this thread...

I already posted in your first thread that Bard and Rogue don't mix to good effect. If you want to be a Bard, be a Bard 8, forget the rogue levels. That 1d6 sneak attack will not help you enough to be worth sacrificing another 3rd level spell and Inspire Courage +2. Also, you already have a Rogue in the party, so Trapfinding won't help.

Put the Shock enhancement on your weapon if you want to do more damage. Don't add Rogue levels to your build.
Ctbomber

11-25-06, 03:29 AM
yeah my dm is using the phb for letting us create characters
i have so far taken these things to increase my flavor as a bard:
an intelligent banjo, that has int15, cha 15, wis 10.charm monster 3/day, hold person 3/day,detect magic at will.
i have taken a scimitar with frost quality.(to pick up some combat damage)
a pixie cohort that can cast ottos dance
a quaal's feather token whip,
improved feint, combat expertise, greater fortitude, and wpn finesse for feats,
and well i guess thats it, i havent rolled stats yet.

This is only using the phb.
im wondering whether to take levels in rogue,with the bard or no but i deffinatlywant to be a bard
DaveTheMagicWeasel

11-25-06, 07:45 AM
Rogue 2 / Bard 7 / Daggerspell Mage 1 / Sublime Chord 1 / Daggerspell Mage 2-10

Feats: Able Learner, Weapon Focus (Dagger), Weapon Finesse, TWF, Imp. TWF, Snowflake Wardance, Arcane Strike, Practiced Spellcaster