Best Cleric Domains for Cleric/Rogue [Archive] - Wizards Community

Post/Author/DateTimePost
Trakx

05-15-06, 10:02 AM
What are the best domains to have if a player were playing a Cleric 1/Rogue 19? Any domains are open for suggestion, including Ebberon and Forgotton Realms. While I prefer domains that can be combined with a deity, such as if you were to suggest Sun and Healing because they were both domains of Pelor, don't limit yourself to this. It would just be great if it worked out that way.

To start with, I've heard Luck is the best one to have. What other ones would be good for a Cleric/Rogue?
hogarth

05-15-06, 10:10 AM
Magic (for easy wand use) and Travel (for escaping Web/Entangle spells) are about the only other useful core domains, I think.

edit: Check out this thread for opinions. You might also consider the Time domain (gives Improved Initiative as a bonus feat).
http://boards1.wizards.com/showthread.php?t=66848&page=1&pp=30
cultjake

05-15-06, 10:45 AM
You're only going to have 1 cleric level, so a lot of the domain ability are going to be useless at higher levels.

Travel domain - 1 round of freedom of movement just isn't worth it

Domains for a UMD cleric rogue

Celerity - +10' to movement and expeditious retreat on the spell list
Darkness - Blindfighting feat
Elf - Point Blank Shot feat and true strike on the spell list
Fate - Uncanny Dodge feat and true strike
Halfling - + Cha mod to climb, jump, move silently & hide for 10 mins/day
Metal - Martial Weapon Proficiency + Focus feats for Hammers
Retribution - max damage attack against foe who damaged you 1/day
Rune - Scribe scroll
Shadow - Blindfighting feat
Time - Improved Initiative feat and truestrike
War - like Metal, but with Diety weapon

Jake
ninjarabbit

05-15-06, 10:47 AM
With only a one level dip into cleric you're looking for domains that grant you a feat or a nifty ability.

I would avoid magic if you're maxing out use magic device and I'd avoid travel since it's abilty lasts only one level with only your one level of cleric.

Luck is a good one for a rogue, some other ones are time, war, and elf.
Trakx

05-15-06, 03:16 PM
You're only going to have 1 cleric level, so a lot of the domain ability are going to be useless at higher levels.

Yeah, I noticed that, too. I know that I'm not the only one who has ever thought about dipping into Cleric for some quick bonus abilities/feats, but I haven't seen any threads that talk about this.

Well, I have, but I was looking for one more geared toward Rogues.

Thanks for your suggestions.