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| Dorkboy03-03-04, 02:21 AM | Hey all! I'm currently playing in a homebrewed (heavily homebrewed) campaign, where my character is an archer (a fighter - homebrewed version of fighter - with some levels in a homebrewed race of spellcasters). Despite us being all 6th level, the DM decided to include some UA rules, including flaws, traits and weapon group feats. What I need help with is coming up with the best flaws for my character. I have already decided on Noncombatant (since the group already has 3 melee chars, and I almost never go into melee), but need 2 other flaws (or at least one). Any ideas? I was thinking of getting that one where you get -1 HP per level (since I rarely get hit in combat), but I'm afraid that one is too heavy. What do you guys think? Also, does anyone know of a website with homebrewed flaws (other than the UA boards thread)? Thank you! |