| Post/Author/DateTime | Post |
|---|---|
| Archmage Evender10-21-03, 05:06 PM | Well ithought i would creat a post for all the MUST have spells for cleric/wiz/sor/pal/Rgr/any spell casting class. ill start with a few and you can continue: Telekinesis magic missile i must go now but ill be back later |
| Thyrion the Red10-21-03, 05:14 PM | shapechange! fire shield! if u wanna be a battle wizard like me =P |
| Vintrastorm10-21-03, 05:46 PM | Black tentacles Shrink item Rope Trick |
| Archmage Evender10-21-03, 07:42 PM | Mage armour(is a must) Shield(is a must) Scorching ray Arcane sight is very cool(even cooler with permanency) Mirror image(is another must) I must agree with you Vintrastorm rope trick is one of the best spells. cant think of any more at the moment |
| raistlin4210-22-03, 12:59 AM | for the high level ranger/paladin: holy sword freedom of movement |
| catharz10-22-03, 01:11 AM | True strike and Guidance of the avatar are great is you dont want to miss your attack or skill checks, and Spikes is there for damage. |
| Damned Mage10-22-03, 02:18 AM | I'm assuming, then, that none of you have read the 3.5 Feeblemind, since it's not been posted. Do not fail your will save on this one, kiddies. You'll never cast any spell again ;). Also fun: Dimension door and Web. Not as a tagteam. That would be silly. Just cool spells. |
| WCrawford10-22-03, 05:12 AM | Cleric spells from 1st - 9th Divine Favor/Shield of Faith Spiritual Weapon Prayer Divine Power/Freedom of Movement Flame Strike Heal/Harm/Word of Recall (to get the hell away from the monster) Blasphemy/Dictum/Holy Word/Word of Chaos Earthquake/Firestorm Miracle |
| Myric10-22-03, 11:05 AM | Cleric spells: 1st - Divine Favor, Magic Weapon, Protection from Evil, Wieldskill (MoF), Shield of Faith 2nd - Aid, Bull's Strength, Bear's Endurance, Silence, Brambles (DotF), Major Resistance (SS), Resist Elements 3rd - Searing Light, Magic Vestment, Protection from Energy, Spikes (DotF), Sadism (BoVD[Evil]), Girallon's Blessing (SS), Blindsight (SS), Sound Lance (SS), Flesh Ripper (BoVD[Evil]), Wrack (BoVD[Evil]), Dispel Magic 4th - Divine Power, Greater Magic Weapon, Death Ward, Recitation (DotF), Earth Reaver (SS), Spark Shield (DCS) 5th - Flame Strike, Plane Shift, Spell Resistance, True Seeing, Wall of Stone, Commune, Improved Blindsight (SS), Superior Resistance (SS), Righteous Might 6th - Heal, Harm, Antilife Shell, Word of Recall, Blade Barrier, Energy Immunity (T&B), Fiendish Quickening (BoVD), Greater Dispel Magic 7th - Holy Word, Repulsion, Holy Star (SS), Slime Wave (MotW), Fortunate Fate (MoF) 8th - Antimagic Field, General of Undeath (MoF), Create Greater Undead, Discern Location 9th - Mass Heal, Gate, Implosion |
| Archmage Evender10-22-03, 05:55 PM | You have all come up with very fine lists, thanks Heres a few more:(all wiz/sor spells) Simbul's spell matrix(+the others of same name)(MoF) Hide Life(should be baned)(TB) Ghost Form(should also be baned) thats all for now more later keep post rolling in :D |
| Kalanth10-22-03, 06:10 PM | I prefer Clerics to anything else, and these are my personal favorite spells from them (course I haven't played one since 2nd ed, so the top Four are based on the 2nd ed versions). Create Water Call Lightning Blade Barrier Warp Wood Drown (From DLCS - Acts as Create Water, except inside the persons lungs) |
| Archmage Evender10-22-03, 08:32 PM | Originally posted by Kalanth Drown (From DLCS - Acts as Create Water, except inside the persons lungs) That sounds like a dam cool spell(if only it was in 3.5> Heres a few more Confution(:confused: ) Heroism False life(that spell has saved me so many times) Fly(in 3rd E but its not so good now, Only 1min/level) Invisibility(in 3rd E but its not so good now,Only 1min/level) Invisibility, greater(in 3rd E but its not so good now, Only 1Round/level) Spell turning Stone skin |
| Cappo11-03-03, 05:13 AM | * bump * |