Best Spells [Archive] - Wizards Community

Post/Author/DateTimePost
Archmage Evender

10-21-03, 05:06 PM
Well ithought i would creat a post for all the MUST have spells for cleric/wiz/sor/pal/Rgr/any spell casting class.

ill start with a few and you can continue:
Telekinesis
magic missile


i must go now but ill be back later
Thyrion the Red

10-21-03, 05:14 PM
shapechange!
fire shield!

if u wanna be a battle wizard like me =P
Vintrastorm

10-21-03, 05:46 PM
Black tentacles
Shrink item
Rope Trick
Archmage Evender

10-21-03, 07:42 PM
Mage armour(is a must)
Shield(is a must)
Scorching ray
Arcane sight is very cool(even cooler with permanency)
Mirror image(is another must)





I must agree with you Vintrastorm rope trick is one of the best spells.

cant think of any more at the moment
raistlin42

10-22-03, 12:59 AM
for the high level ranger/paladin:

holy sword
freedom of movement
catharz

10-22-03, 01:11 AM
True strike and Guidance of the avatar are great is you dont want to miss your attack or skill checks, and Spikes is there for damage.
Damned Mage

10-22-03, 02:18 AM
I'm assuming, then, that none of you have read the 3.5 Feeblemind, since it's not been posted. Do not fail your will save on this one, kiddies. You'll never cast any spell again ;).

Also fun: Dimension door and Web. Not as a tagteam. That would be silly. Just cool spells.
WCrawford

10-22-03, 05:12 AM
Cleric spells from 1st - 9th

Divine Favor/Shield of Faith
Spiritual Weapon
Prayer
Divine Power/Freedom of Movement
Flame Strike
Heal/Harm/Word of Recall (to get the hell away from the monster)
Blasphemy/Dictum/Holy Word/Word of Chaos
Earthquake/Firestorm
Miracle
Myric

10-22-03, 11:05 AM
Cleric spells:

1st - Divine Favor, Magic Weapon, Protection from Evil, Wieldskill (MoF), Shield of Faith

2nd - Aid, Bull's Strength, Bear's Endurance, Silence, Brambles (DotF), Major Resistance (SS), Resist Elements

3rd - Searing Light, Magic Vestment, Protection from Energy, Spikes (DotF), Sadism (BoVD[Evil]), Girallon's Blessing (SS), Blindsight (SS), Sound Lance (SS), Flesh Ripper (BoVD[Evil]), Wrack (BoVD[Evil]), Dispel Magic

4th - Divine Power, Greater Magic Weapon, Death Ward, Recitation (DotF), Earth Reaver (SS), Spark Shield (DCS)

5th - Flame Strike, Plane Shift, Spell Resistance, True Seeing, Wall of Stone, Commune, Improved Blindsight (SS), Superior Resistance (SS), Righteous Might

6th - Heal, Harm, Antilife Shell, Word of Recall, Blade Barrier, Energy Immunity (T&B), Fiendish Quickening (BoVD), Greater Dispel Magic

7th - Holy Word, Repulsion, Holy Star (SS), Slime Wave (MotW), Fortunate Fate (MoF)

8th - Antimagic Field, General of Undeath (MoF), Create Greater Undead, Discern Location

9th - Mass Heal, Gate, Implosion
Archmage Evender

10-22-03, 05:55 PM
You have all come up with very fine lists, thanks


Heres a few more:(all wiz/sor spells)
Simbul's spell matrix(+the others of same name)(MoF)
Hide Life(should be baned)(TB)
Ghost Form(should also be baned)

thats all for now


more later

keep post rolling in


:D
Kalanth

10-22-03, 06:10 PM
I prefer Clerics to anything else, and these are my personal favorite spells from them (course I haven't played one since 2nd ed, so the top Four are based on the 2nd ed versions).

Create Water
Call Lightning
Blade Barrier
Warp Wood
Drown (From DLCS - Acts as Create Water, except inside the persons lungs)
Archmage Evender

10-22-03, 08:32 PM
Originally posted by Kalanth
Drown (From DLCS - Acts as Create Water, except inside the persons lungs)

That sounds like a dam cool spell(if only it was in 3.5>

Heres a few more
Confution(:confused: )
Heroism
False life(that spell has saved me so many times)
Fly(in 3rd E but its not so good now, Only 1min/level)
Invisibility(in 3rd E but its not so good now,Only 1min/level)
Invisibility, greater(in 3rd E but its not so good now, Only 1Round/level)
Spell turning
Stone skin
Cappo

11-03-03, 05:13 AM
* bump *