| Post/Author/DateTime | Post |
|---|---|
| Starman IX04-16-05, 01:12 PM | Human Druid 5/Master Of Many Forms 10/Nature's Warrior 5/Rogue 1/Daggerspell Shaper 10/Warshaper 5/Whatever makes sense for this build X 32 Point Buy Feats 1)Alertness 1)Endurance 3) 6) 9) 12) 15)Track 18)Weapon Focus(Dagger) 21)Two Weapon Fighting 24) 27) 30) 33) 36) |
| Starman IX04-23-05, 08:50 PM | :bored: :bigeyes: :banghead: |
| Andarious04-23-05, 10:37 PM | I've made two 35th level characters in the past, and nothing's as big a headache as the eqiupment. I'll say one thing, swap out ROGUE for NINJA (CA) and add Wis to AC (forget WILD armor), you've got no attribute dependancies, make one. Savage Grapple is sweet thrown in there, esp since you wild shape once and then use the same one for the rest of the day (Combining Multimorph with the insane duration of wildshape). From there you can use A TON of the various wild feats per day. Blind Sense is useful. Improved Grapple is nice (it might not ever matter, but it could). LIONS CHARGE is awesome, esp as say a gargantuan or larger dragon with extra attacks added by morphic weapons. Rapid Strike (assuming DM allows virtual prereqs granted by wild shape) is amazing for the dagger claw thing, so is improved rapid strike. Improved Natural Weapon (Claw) is good but ditto on DM allowing it. Continuing the tangent on that type of feat, any of the flight feats Wingover, Improved Maneuverability, Flyby Attack etc... all awesome if you're going to do something like turn into a Roc and beat grounded oponents to a pulp. I dunno, have fun with it all. |