| Post/Author/DateTime | Post |
|---|---|
| Iry04-13-06, 12:12 PM | All my questions about Heal earlier tie into a little combo I noticed that seems very neat. Using at least 5 levels of Binding Class, plus the Improved Binder, Sacred Healing feat, and Charisma 18+ we end up with Fast Healing 3 for every ally within 60 feet. Virtually Permanently. Binder5/Whatever1 with Heal as a Class Skill, or Binder 6 using an additional feat to gain Heal as a Class Skill (Cosmopolitan/Flexible Mind/Etc). By Binder 5, with Improved Binding, you become Eligible for Tenebrous. Within Tenebrous you "Gain the Ability" of "Turn/Rebuke Undead". Sacred Healing has the requirement of "Ability to Turn Undead". Any Good or Neutral Binder of Tenebrous fulfills that requirement by caveat of percise wording. The end result? As long as you have Tenebrous bound, you can wash your allies in Fast Healing 3 once every 5 Rounds for 1+Cha Rounds. Even without a charisma bonus, that's enough for after battle mending and slightly better than Beur. With a healthy charisma bonus, you can start off any battle and stacks the odds in your favor. With a 60' radius and ally-only terminology, we can actually sway entire battlefields, or small scale wars. Become unto a messiah amongst the sick, washing the populace of towns in health. Go forth, and reshape worlds :) |
| Iry04-13-06, 03:02 PM | Hrrm, I wonder what a good combonation with Tenebrous would be for such a character. Malphas seems an excellent accomplice, able to dish out some damage and contribute to the group in scouting. However, if anyone notices that the character was the source of the healing he could find himself in danger very quickly. Savnok is certainly potent, but it slows you down to Full Plate speed. I have problems with Dahl, since his abilities seem to really create an MAD situation. Dex for Armor, Con for Natural Armor, Cha for Shield versus Savnok's simple 12 Dex to get the Max Armor bonus. |
| Gerdreg04-13-06, 04:09 PM | Nice find. |
| frayedknot04-13-06, 06:48 PM | You'd have to take a Cleric class to get the Turn Undead ability for Sacred Healing. Tenebrous' ability won't qualify since it isn't "always on." Also, Sacred Healing affects all living creatures in a 60' burst... so you would have a hard time doing it in the middle of a battle. No ally only advantage. It is a nice combo though. Nothing wrong with Cleric levels either. :cool: Take Savnok + Aym to get normal speed in Full Plate. |