Blastermaster (Warlock/Warmage 20 level build) [Archive] - Wizards Community

Post/Author/DateTimePost
HiQKid

05-10-05, 12:25 AM
Anyhow, I've been looking at the warlock and warmage, and they both seem to have a lot of synergy.

1. Both are charisma centric.
2. Warmage 10 gets sudden empower and sudden enlarge, both of which are usable with SLA.
3. When you run out of spells, start blasting.

Human Warlock 10 / Warmage 10

Feats
Point Blank Shot
Precise Shot
Weapon Focus (Ray)
Energy Substitution
Energy Admixture
Extra Invocation (Summon Swarm)
Extra Invocation (Entropic Warding)
Spell focus (Evocation)
Practiced Spellcaster (Warmage)

Invocations
Earthen Grasp
Miasmic Cloud
Darkness
Brimstone or Hellrime Blast
Fell Flight
Eldritch Chain or The Dead Walk

Fell Flight + Entropic Warding keep you out of harms way
Darkness, Miasmic Cloud, Summon Swarm, and Earthen Grasp let you control the battlefeild.

And, when your launching things like fire balls, The Dead Walk can come in handy, making all those bodies usefull.

Now, if only we could use admixture + Hellrime or Brimstone Blast... Oh well.

Comments and ideas welcome.
Neb Rybel

05-10-05, 01:32 AM
How does a Warmage run out of spells after level 2?
runestar

05-10-05, 07:21 AM
As with any multiclass combination of spellcasters, this has one inherent problem. Each of them banks on having high caster lv/eldritch blast damage, so splitting their focus isn't really the best way to go. In the end, you are jack of all trades, master of none.