Blooddancer [Archive] - Wizards Community

Post/Author/DateTimePost
HiQKid

11-05-05, 07:18 PM
Well, I've got a bit of an idea, and I need some help.

I'm looking for some sort of Frenzied Berserker/Dervish combo (Odd, I know), but I'm not sure about the specifics (or even if that combonation will work). For race, I'm thinking Feral Human.

Books available: MM, DMG, PHB, Savage Species, All completes except divine, sandstorm, and A&E G. Other 3.5 books possible, but I don't have them on hand.

All help is appreceated.
UbeRogue

11-05-05, 10:36 PM
the dervish dance can't be used while in rage.:(
however, the complete adventurer has a class that dovetails nicely with the dervish. it's the tempest. it reduces the penalties of multiweapon fighting. at third level you can apply your main weapon's feats to your offhand weapon
You need access to the nonpsionic thri-kreen from the monster manual, because it has 4 arms and an effective character level of 3. if you could convince your dm to let you switch the racial weapon familiarity to a bastard sword, that would give you an extra feat at 18th lvl
if not, than just use a longsword or something, i don't know....
Here's the build:
ECL | Feats|
3 deflect arrows, Thri-
katana prof(racial) Kreen
katana focus(bonus)
Fighter1
4 Combat Expertise,
Dodge
Fighter2
5 mobility
Fighter3
6Multiweapon Fighting
Fighter4
7Katana Specialization
Dervish1
8
Dervish2
9Imp. Multiweapon Fighting
Dervish3
10Spring attack(bonus)
Tempest1
11
Tempest2
12GreaterMultiwpn. Fighting
Tempest3
13
Dervish4
14
Dervish5
15Improved Critical
Dervish6
16
Dervish7
17
Dervish8
18 *Something Fun Here*
Dervish9
19
Dervish10
20
so by the end he will have 14 attacks per round, 28 attacks per round with a thousand cuts, 18 attacks per round with haste/speed weapons, and 32 per round possible. And the dervish considers the scimitar a light weapon, so it makes a perfect off hand weapon. if you go epic, add a bunch of sneak attack with greater invisibility\ghost step.