Bludgeoning Chain? [Archive] - Wizards Community

Post/Author/DateTimePost
EldonG

06-27-06, 11:12 PM
I was just thinking, what if I blunted the spikes on a spiked chain, and maybe added a little mass at the end...is there any reason that wouldn't work? Does anyone think it would change it, otherwise?
EldonG

06-27-06, 11:36 PM
Ok...I know, anybody glancing at this immediately thinks it belongs under equipment...but it was thinking about Greater Mighty Wallop on a chain that inspired it...so...
Valanthe

06-28-06, 12:21 AM
There's already a blunt chain in OA.
EldonG

06-28-06, 12:41 AM
There's already a blunt chain in OA.
Yummy...does it do everything the spiked chain does? Gotta find my OA...
EldonG

06-28-06, 12:48 AM
*salivating*
I found it. This is utterly sick. 4d6 damage with all the abilities of a spiked chain...WOW! My build, with Overpowering Attack gets 8d6+26, using the chain, and Greater Mighty Wallop...sick! (could go one step higher, but that's collossal dmg.)
lostone

06-28-06, 10:11 AM
I'm not familiar with Overpowering Attack, where is that found?

And can you post your build?

I think that chain in OA is the same as the Chain Lash in Savage Species.
EldonG

06-28-06, 12:24 PM
My build's been posted for a long time...there's a link to it from the Jack B. Quick thread...Overpowering Attack is a Ftr sup (lvl 16) from PH 2...for a full attack action it doubles the damage of 1 attack, and then any other attacks for the round. (any others are AoOs.)
varashiel

06-28-06, 08:55 PM
Read Greater Mighty Wallop. Then look at the Weapon Size for the Chain. It's large. That Being said, it still tops out at 3d6 which is pretty respectable. Sorry to rain on parades and all... :(
EldonG

06-28-06, 08:59 PM
Read Greater Mighty Wallop. Then look at the Weapon Size for the Chain. It's large. That Being said, it still tops out at 3d6 which is pretty respectable. Sorry to rain on parades and all... :(
In 3.0, it's a large weapon, as 2-handers are. Large now means for a large creature...and you can't even use a large weapon unless you qualify, somehow...the words have changed.
varashiel

06-28-06, 09:09 PM
Hides head in shame... Cries...
:weep:

It's okay, I'll get over it... I just have to tell my DM that I have been underpowered for a few levels no one will believe me...
EldonG

06-28-06, 09:35 PM
I take it you were already using the combo? :)
varashiel

06-28-06, 10:59 PM
Yes- Hador CG Duskblade20/Eldritch Master2 (Semi-Legal) Knowstone of Greater Mighty Wallop & Arcane Strike- Look in Dragon # 340 pp86 & 87 for Improved and Greater Combat Reflexes. 3/1 on any AofO you get. Other good Feats to take w/ Combat Reflexes Build, too.

Has +5 Extending, Shock Chain/+5 Extending Shock Chain wielded as 2 weapons. Add in Extend Attack & Enlarge Person & 1 threaten 20 feet away w/ 2 weapons or 25 wielded 2 handed. :D
EldonG

06-29-06, 04:23 PM
Wow...nasty. :)
varashiel

06-29-06, 05:43 PM
It's not 8d6+ but it'll do...
EldonG

06-29-06, 05:47 PM
The real fun nis this: I have yet to add any magic other than the GMW. ;)

Yes...that's not even a +1 chain. :D
varashiel

06-29-06, 05:54 PM
Well, you're a Fighter, to compete w/ you I have to cast spells.
5d6 (1d6 is Electrical) +20 (+5 enhancement +15 Str x1.5) 7 attacks/round + 3/1 AofO's :D
EldonG

06-29-06, 06:01 PM
Ya wanna improve those chains even more? Look into the extras in the DMG 2...Sudden Stunning and Defensive Surge, for example. Both rock on toast, and don't add virtual plusses...
varashiel

06-29-06, 06:04 PM
:( I just don't have it or the means at the moment. Would if I could. (I tend to be arrogant about the whole DMing thing and skipped that one (If I had seen the Magical Items Chapter in the bookstore, I would probably have bought it.))
varashiel

06-29-06, 06:53 PM
I have my own version of this one that I think works pretty well. If it has a weakness, it is that he is Quantity over Quality. Hovever, it looks like he does comparable damage to the other and is quite abusable. (Kensai is a fighter varaint w/ +5 to hit w/ chosen weapon at 20th level) :D
9 attacks/round (not hasted) (+ 3/1 or 4/1 return on Aof O's)

Try this (uses 2 Dragon Magazines 310 p36and 340 p86)
1 Kensai1 Exotic Prof Chain (Bludgeoning), Combat Reflexes, Combat Expertise
2 Kensai 2 Weapon Finesse
3 Kensai 3 Exploit Adjustment- AofO provoked by 5 ft step in a space you threaten
4 Kensai 4 Weapon Focus- Chain
5 Kensai 5
6 Kensai 6 Rain of Blows (Flurry w/-3), Improved Combat Reflexes
7 Kensai 7
8 Kensai 8 Improved 2 Weapon Fighting
9 Kensai 9
10 Kensai 10 Storm of Blows (Flurry x2 w/ -6)
11 Kensai 11
12 Kensai 12 Robilar’s Gambit
13 Kensai 13
14 Kensai 14 Double Hit
15 Kensai 15 Greater Combat Reflexes
16 Kensai 16 Weapon Specialization- Chain
17 Kensai 17
18 Kensai 18 Melee Weapon Mastery- Chain
19 Kensai 19
20 Kensai 20 Greater 2 Weapon Fighting