| Post/Author/DateTime | Post |
|---|---|
| Rashomon04-24-06, 03:08 AM | I'm wondering what I can take for a warforged Ape Totem Barbarian 3 / Fighter 2 / Warforged Juggernaut 5 to round him out to 20 levels. Frenzied Berserker leaps out at me, but I really hate the investment in crap feats and the potential for him to explode and kill everyone. A friend of mine suggested levels in artificer so he could use schemas of Total Repair, but it seems a bit off to me. Does anyone have suggestions? |
| Rashomon04-24-06, 11:03 AM | What, are fighters no longer in vogue nowadays? |
| UMiskatonic04-24-06, 11:16 AM | What you can take because....why? You haven't given a direction or a goal. I mean, if you want more spellcasting, take levels of wizard,... I can make suggestions like this all day, but I don't think they will help you a lot. If you want more beat-down power, I suggest: A level of bard, followed by warchanter Exotic Weapon Master and uncanny blow Looking at the pre-reqs for the epic-level Juggernaut PrC, and working backward Kensai for a super-weapon If you want better defense: Pious Templar or Hexblade for Mettle Rogue or Monk for evasion (may have alignment issues) Anything with a will save If you want all-around utility: Ranger 1 for track and skill points Warlock 2 and practiced spellcaster for 3d6 ranged touch and see invisibility |
| Pinky's brain04-24-06, 06:08 PM | Artificer 11/barbarian 2/fighter 2/warforged juggernaut 5 is a pretty good build. Otherwise I would suggest going for blackblood cultist. |