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| theworm_man04-05-04, 03:03 AM | I need some input on a new character I'm building for a Forgotten Realms campaign. I'm going to be the tank in our group of 6 so my build centers around smiting. So far this is what I have: Human Paladin5/Fighter1/Fist of Raziel5/Templar9 Str 18 Dex 14 Con 16 Int 13 Wis 16 Cha 16 Pal1: Aura of good, detect evil, smite 1/day, EWP(mercurial greatsword), WF(mercurial greatsword) Pal2: Divine grace, lay on hands Pal3: Aura of courage, divine health, servant of the heavens Pal4: turn undead, Cha +1, 1st lvl Pal spells Pal5: smite 2/day, special mount Ftr1: power attack, divine vigor FoR1: magic circle, smite 3/day (good aligned) FoR2: Cha +1 FoR3: smite 4/day (confirming), endurance FoR4: Sanctify martial strike, 2nd lvl Pal spells FoR5: smite 5/day (holy) Tem1: Mettle, WS(mercural greatsword), 1st lvl Tem spells, divine might, Cha +1 Tem2: smite 6/day Tem3: DR 1/-, 2nd lvl Tem spells Tem4: Extra smiting(7/day), Imp. Crit. Tem5: 3rd lvl Tem spells, Cha+1 Tem6: DR2/- Tem7: smite 8/day, 4th lvl Tem spells, power crit. Tem8: bonus feat ??? Tem9: DR 3/-, Cha+1 That puts my BAB +20, Fort +16, Ref +5, Wil +8 and all classes have a d10 HD. I would like to hear any suggestions anyone has to improve on this. My DM will allow all core books, Wizards printed material, and some 3rd party sources but at his approval. Thanks in advance. |