Building a 'soft' cleric magic type [Archive] - Wizards Community

Post/Author/DateTimePost
eternus

06-03-05, 02:01 AM
I am in a lvl 10ish campaign and wanting to rebuild my Travel/Magic cleric. I am thinking I'm to go:

Human Paragon 2/Cloistered Cleric 9, taking UMD from the Human skills.

But it got me thinking about domains, I like Travel and Magic, but am taking UMD to deal with the Magic domain (use my CHA and checks instead of burning a domain... don't use the spells from that domain). I would like to do Persistent, but I won't be a melee or even archer cleric, so Divine Persistent might be a waste of feats. Should I go Planning for Extend and pursue Persistent, or should I go Force and get those spells. Help me make my lvl 11 cleric a 'mage-type' cleric with less BAB/Armor and more utility.

As an aside, is there any sort of thread that has covered 'dipping for domains'. I'd be interested to see just how many domains a cleric can pick up, especially domains with spells outside of cleric, or useful skills.
Funny Slaughter

06-03-05, 08:02 AM
did you take anyspell / spell domain into concern? or even a cleric of mystra with the initiate-feat? no travel-domain for you, but quite some versatility.

gs
Funny
eternus

06-03-05, 11:11 AM
Oops, forgot to say that it was a Greyhawk campaign with no allowance for any Forgotten Realms or Eberron rules.

The Spell domain is in the FR campaign book right? I might try to pitch it, but I have to find someone with the Forgotten Realms book too. If the DM sounds receptive, I might just invest in the book for its resources. (c: Which book is that in?