| Post/Author/DateTime | Post |
|---|---|
| Thorir11-10-06, 04:50 AM | Hi everybody! So, ever since I played Knights of the Old Republic (and since I knew Eberron), I was looking foreward to play a character like him. So, and he's what its all about: The HK-47 Assassin-droid! (http://www.starwars-union.de/bilder/lexikon/2005091807.jpg) Now, the question is: How to optimize this one in D20-Eberron? Let's start on the basics: Race: Warforged (that's obvious - and yes, I'm aware that they aren't droids) Classes: Hmm...that's the first problem. I consider him to be rather a fast (ranged) fighter and sniper then a sneaky assassin...but that's just me. Any good ideas? Feats: Up to you! Weapons: The Armbow should be nice, although I really like the idea of a melee HK-47, too, especially because the Armbow only can fire 20 Bolts per day... You see, all is still very open, so feel free to be creative! Allowed Books: All official (please write where feats, classes etc. are from!) And one last thing: In this matter style goes over power. It is enough when he is efficient, he doesn't has to be totally Uber. So please, no strange templates and dozents of (Prestige) Classes. ;) I'm curious how you whould build HK-47! All ideas are welcome...Meatbags! :D Thorir |
| Lemos11-10-06, 05:22 AM | i'd make him a ninja You get swift invis, sounds like a cloaking device ala predator! |
| Rashomon11-10-06, 07:07 AM | Warforged Fighter with bow focus and Warforged Juggernaut levels. WFJ makes him inhuman and yo ucan model his low CHarisma with his meatbag comments. |
| Tleilaxu_Ghola11-10-06, 07:14 AM | Warforged artificer with a rod of many wands (Complete Mage). The rod is the equivalent of a gun, and the three wands (of scorching ray) can be burned all at once for a characteristic starwars rapid fire of laser bolts. With 3 CL 12 wands you're looking at 9 rays, IIRC, which means 36d6 damage. |
| Thorir11-12-06, 11:54 AM | :bump: |
| Rashomon11-12-06, 12:27 PM | Warforged artificer with a rod of many wands (Complete Mage). The rod is the equivalent of a gun, and the three wands (of scorching ray) can be burned all at once for a characteristic starwars rapid fire of laser bolts. With 3 CL 12 wands you're looking at 9 rays, IIRC, which means 36d6 damage. Isn;t there the arm sheath thing that lets you install the wands in your hand? Combine with a wand of Aganazzar's Scorcher or random flamethrower / freezethrower spell to simulate the built in droid components. |
| Blade271811-12-06, 12:59 PM | Isn;t there the arm sheath thing that lets you install the wands in your hand? Combine with a wand of Aganazzar's Scorcher or random flamethrower / freezethrower spell to simulate the built in droid components.The shock arms were better, but yes, I do agree with wand sheathes. |
| Thorir11-15-06, 03:53 PM | OK, so much for the wands. :thumbsup: :) At the moment I think that HK-47 would agree with a Heavy Repeating Crosbow as standard weapon and wands for the little more firepower...;) A Bow would be more efficient - but it's definatly NOT Warforged-Style. Or would it be better to simply make him a melee-combatant? Also I think a pure Artificer can't fight/hunt well enough to represent HK-47... So we need a build that can: - track down an opponent - take down an opponent (using a HR Crossbow?) - use wands To me (I'm no professional and are a bit lost due to the flood of new books ;)) this looks like a scout/ranger with a few levels of artificer and fighter. Any good/better ideas on that? And what about PrCls? I've heard of a "Dread Commando"? Sounds nice - would it be suitable? Any further ideas are welcome! |
| Thorir11-16-06, 03:58 PM | :bump: |