Infiltrating the Fugue Plane to rescue the Faithless [Archive] - Wizards Community

Post/Author/DateTimePost
stinkylettuce

03-03-08, 12:37 PM
I am brainstorming over some ideas about a campaign I am working on, and If anyone has any ideas to help this one it would be greatly appreciated. (Hooks? Epic Level spell ideas? Fluff?)

I want to involve the Athar, Eladrin, and perhaps some of the Planar Powers of Chaos and Good(maybe even the Tanari). This group is disgusted at the activies of Ao and Powers of Law, residing inside the faux-multiverse that contains Faerun, who inflict eternal suffering on mortals who are good but worship no deity. The "deities" of that realm die, change positions, and assume the portfolios of deceased deities on a regular basis. Such gods should give any mortal reason to question their effectiveness as deities, and by subverting the natural order of a petitioner to migrate towards the plane that most closely matches their ethical outlook Ao has brought it's realm into deep corruption and evil. The wall of the faithless is similar to a rumored tower in the deepest of the lower planes composed of the tortured souls of millions. The balance is tipping towards evil under Ao's and Kelemvors gavel. Perhaps the wall of the faithless is something engineered by the the Baetzu or Loths that, when it reaches a certain amount of tortured souls, it will animate into something on the level of an elder evil that will allow the sponsoring friends to dominate Faerun forever.

How could a group of heroes, even epic level ones, hope to stand against an Overdeity? Or would they really need to? Are there any deities in Faerun who would be sympathetic to the spirits of the faithless? Would party members who die inside faerun be stuck? I had envisioned that the party would start out as merchants, mercenaries, etc in the great wheel and progress from there. Running missions, doing research until they have a plan ready to implement and infiltrate Faerun and eventually attempt to break the wall and rescue the good.
The Ubbergeek

03-03-08, 07:03 PM
This is not a matter of Law, but cosmic beingness.

AO is alignementless, note. He is above all... he IS. Like the Brahman vs the Atman.

May Bane crushes such foolishness under His steel greaves!
MERLANCE

03-04-08, 02:57 PM
This sounds a lot like the Mask of the Betrayer Expansion for the computer game Neverwinter Nights 2. You might want to play that to get some ideas.
Bull-of-the-Pit

03-04-08, 10:36 PM
I just wanted to say that I always thought the idea of the Fugue Plane was stupid. Though it had no real game effect at all, we did away with it in our campaign. The "godless" souls simply disintegrate back into the primordial essence of life, probably to be reborn again, but never being connected to that specific identity (which fades into oblivion). Spells like speak with dead, raise dead, and even true resurrection fail to work with the godless.
stinkylettuce

03-05-08, 11:02 AM
I haven't read that many FR books so I can't know the cosmology for sure, but the campaign setting material wasn't clear if the faithless writhe in the wall for eternity or cease to be after a period of time.

What power does the wall of the faithless provide? Deities and fiends utilize souls like batteries and crops to increase their standing. The good ones tend to draw out this divine energy through the use of pleasure, love, etc; while evil gods use pain and suffering. I can imagine great arteries worming through the wall that extract liquid pain from the petitioners for some unknown purpose. Of course deities, even the good ones, will throw tantrums and consign some poor mortal to everlasting punishment for failure or giving fire to man.

I had heard that the NWN2 Expansion was excellent and much better than the initial NWN2 release so I will have to check that out. I loved the first.
setekh

03-05-08, 08:53 PM
I had heard that the NWN2 Expansion was excellent and much better than the initial NWN2 release so I will have to check that out. I loved the first.

It is rather, the game is focused upon a Crusade to tear down the Wall of the Faithless, although It's been too long for me to remember why exactly (It's unfair or something)

That, and a bit of deicide no less.