lords of the continuum [Archive] - Wizards Community

Post/Author/DateTimePost
dndlocke

06-17-07, 12:05 AM
I heard something or other about lords of the continuum or lords of time or something or other and that they had the power to control any time shifting and such. I think they are more powerful than gods because they can remove any creature that ever existed from well existence. From any time period for that matter. Are they real n such?

oh and an off topic question, i looked at the book of vile deeds and read some of the lords of the nine stats... how can you even get near them without dying... assuming you could overcome waves upon waves of subservients and meat shields.
Shemeska the Marauder

06-17-07, 01:01 AM
I heard something or other about lords of the continuum or lords of time or something or other and that they had the power to control any time shifting and such. I think they are more powerful than gods because they can remove any creature that ever existed from well existence. From any time period for that matter. Are they real n such?

I've never heard of them.

oh and an off topic question, i looked at the book of vile deeds and read some of the lords of the nine stats... how can you even get near them without dying... assuming you could overcome waves upon waves of subservients and meat shields.

Good question. They're not just big monsters, they're virtual plot devices given their personal power, and their extended influence within their native plane. The way I see it, they're interacted with and dealt with typically in an indirect manner by the vast, -vast- majority of PCs.
RequiemOfReason

06-17-07, 07:59 PM
oh and an off topic question, i looked at the book of vile deeds and read some of the lords of the nine stats... how can you even get near them without dying... assuming you could overcome waves upon waves of subservients and meat shields.

The stats in the Book of Vile Darkness? Those are generally considered to represent extremely powerful aspects or avatars- a large portion of the Fiend's personality, but certainly not the Archfiend itself.
The actual Lords of the Nine are far, far, far more powerful.

And in answer to your question, as how to get near them...
Short answer: Don't.
Long answer: Check Dicefreaks.
http://dicefreaks.com/phpBB2/viewforum.php?f=11&sid=67829059bf7699b640c65b19d23a2667
jareddm

06-18-07, 12:28 AM
I heard something or other about lords of the continuum or lords of time or something or other and that they had the power to control any time shifting and such. I think they are more powerful than gods because they can remove any creature that ever existed from well existence. From any time period for that matter. Are they real n such?

The only place that I've seen Time Lords is in Upper Krust's Immortal's Handbook. According to it, the Time Lords hold a position of power four stations above the greater gods (with the stations in between greater god and time lord being elder one, old one, and first one). It's kind of hard to explain, but I reccomend taking a look at his site for information about all things epic

www.immortalshandbook.com

And for information specifically about the time lords and where they stand against other beings, here is a comparison chart: http://www.immortalshandbook.com/freestuff1.htm
sciborg2

06-18-07, 01:51 AM
in 2e, there was iirc an order of chronomancers callled the Guardians who protect the timestream...
HellflameArcanite

06-18-07, 08:21 AM
Well, I haven't heard of these Lords of the Continuum, but I have heard a lot about time travel. The only possible ways for these beings to completely remove anything from time and space would be:
a) They reside outside time, and therefore are immune to changes in the timestream. It's equivalent to placing a bit of food coloring in a pool, then dropping a rock in the pool - anything that changes any part will change the rest, in this case the actions of the Lords who would no longer have any motive for removing this nonexistant being from time, therefore it would never be removed and would exist, therefore it would be removed, etc. However, if they reside outside time, imagine said food coloring being placed about a foot above the pool, in a plastic container.
b) They are responsible for the creation of alternate timelines. You know the whole "What if I go back in time and stop my parents from meeting" paradox, or the Back to the Future paradox. In that case, you would create an alternate timeline in which somebody who had never existed goes back and kills somebody - not preventing his own existance, which was never there, but instead he would be coming from a completely different reality, and this would not truly be his past. This timeline would progress as if a mystery assailant had killed that person, the murderer's father, and the murderer would not have killed the being who, in his past, was his father, but instead the potential father of someone exactly like him. This would be so much easier to talk about with a visual aid!

Anyway, A provides the possibility that the Lords are essentially unreachable, or you could play with the possibilities of affecting the entire timestream. B would make it so that there would be not only many timelines, which perhaps you could reach with a modified version of plane shift, but there would also be groups of Lords from each of those timelines, which would make for a very interesting clash of omnipotent beings.
dndlocke

06-19-07, 11:27 PM
Lords of Paradox from an Encyclopedia Arcane book Chronomancers. They are outside of time itself, unaffected in a bubble or something... I dunno, it doesn't specify. But apparently they can rewrite the parts of history that no one remembers, since they don't remember it, no one can argue differently. Also the paradox is history, set in stone. They manage it and such, chronomancers screw with it so far as i've read.