The Divine Wrath Table [Archive] - Wizards Community

Post/Author/DateTimePost
Nilbog

07-23-07, 10:26 PM
If your PCs get a god incredibly angry (kill the high priest of Heironeous and desecrate his corpse while singing hymns to Hextor) ...


Only truly incredible acts deserve a roll on this table. Also, actions in accordance with a character's alignment (CG character desecrating the temple of Hextor) or patron deity generally do not merit a roll (the character's patron deity or a deity of his alignment will shield him).

All effects grant no saving throw. Unless otherwise stated, they can be removed only by a wish or miracle.

D% Roll Effect
01-10 Character becomes animal of DM’s choice
11-15 Character becomes dire animal of DM’s choice
16-20 Character becomes a vampire
21-25 Character becomes a ghost
26-35 Character is petrified
36-45 Character suffers 10d6 electricity damage from a freak lightning strike
46-50 Character grows an extra, useless limb and suffers a -2 circumstance penalty to Dexterity until removed (dealing 6d6 damage).
51-55 Character’s Intelligence and Wisdom drop to 3 if not already lower.
56-60 Character’s Dexterity and Charisma drop to 3 if not already lower.
61-65 Character’s Strength and Constitution drop to 3 if not already lower.
66-75 Character is transported to a plane of the DM’s choice
76-85 Great wyrm dragon (DM chooses type) attacks character
86-90 Character is infected with mummy rot
91-95 Character’s alignment changes to exact opposite. True neutral characters change to the alignment of the deity.
96-00 Character dies