The Were-Marrasque [Archive] - Wizards Community

Post/Author/DateTimePost
RealSorceror

06-08-07, 05:57 PM
At popular request, here are partial stats for my horrible creation, the Tarrasque/Marruspawn Abomination crossbreed, which is also a were-Tarrasque. This bugger makes extensive use of the Amalgam and Monstous Lycathrope templates presented in Green Ronin's Advanced Bestairy.

Marrasque
Collosal Outsider (Evil)
Hit Dice: 96d8+4704 (5472)
Initiative: +13
Speed: 60ft
Armor Class: 61 (+5 Dex, +54 natural, -8 size, +10 insight), touch 17, flat-footed 12
Base Attack/Grapple: +96/+57
Attack: Claw +153 melee (3d8+57) or bite +153 (4d8+85)
Full Attack: 2 Claw(+153/+153/18-20/x2) and Bite(+153/18-20/x2) and 2 Gore(+153/+153/18-20/x2) and Tail(+153/18-20/*2)
Space/Reach: 30ft/20ft
Special Qualities: Blindsight 129ft, Darkvision 120ft, Telepathy 100ft, Regeneration 40, Fast Healing 15, Scent, Low-Light-Vision, Resistance to Dessication 10, Cold 20, Rush (150ft), Frightful Presence, Carapace, Nondetection, Howl of Fossilization, Immunities, touch of the divine
Saves: Fort+98, Ref+55, Will+56
Abilities: Str 124, Dex 20, Con 107, Int 12, Wis 22, Cha 20
Skills: Balance, Bluff, Climb, Concentration, Craft, Diplomancy, Disguise, Heal, Intimidate, Jump, Knowledge(history and the planes), Listen, Search, Sense Motive, Spellcraft, Spot, Survival, Swim
Feats: Alertness, Awsome Blow, Blind-Fight, Cleave, Combat Reflexes, Dodge, Iron Will, G.Cleave, Improved Iniative, Power Attack, Toughness (6), Improved Sunder, Multiattack, Quicken Spell-Like Ability, and 33 bonus feats

Immunities (Ex) Fire, poison, desease, energy drain, ability drain, ability damage, energy drain, polymorph, petrification, mind-affects, massive damage

And because I'm lazy (and game is about to start), I'll finish this sucker later. For more complete ability info, refer to the Tarrasque and Marruspawn Abomination monster entries as well as the Lycanthrope template.
zook1shoe666

06-09-07, 12:35 AM
any incorporeal creature would waste it
Dwarven_Fighter_DR20

06-10-07, 08:25 PM
any incorporeal creature would waste it

Dwarven Demigods don't seem to have a problem with it either. :) I can't wait to fight these things in my Dragon Mech, Dotrak.
RealSorceror

06-11-07, 09:57 AM
any incorporeal creature would waste it
If they where naked, sure. However, the Marrasques are inteligent and epic, and having a ghost touch weapon is no problem. In fact, I'd suggest a Necklace of Natural Weapons with the Ghost Touch enhancement.
Dwarven_Fighter_DR20

06-11-07, 12:56 PM
If they where naked, sure. However, the Marrasques are inteligent and epic, and having a ghost touch weapon is no problem. In fact, I'd suggest a Necklace of Natural Weapons with the Ghost Touch enhancement.

Ew, and because they are hybrids, I think they actually have a gender. That's kinda gross. I wonder what would happen if they started spreading their brand of lycanthropy- oh yeah, I would kill them. :D
RealSorceror

06-11-07, 01:52 PM
Ew, and because they are hybrids, I think they actually have a gender. That's kinda gross.
:rolleyes:
I wonder what would happen if they started spreading their brand of lycanthropy- oh yeah, I would kill them. :D
Even without killing them, I doubt that any were-Tarrasque will ever happen. Either they outright kill what they attack, or what they are attacking is epic and has doom saves.
El_Machinae

06-11-07, 01:55 PM
Toughness x6?
RealSorceror

06-11-07, 01:57 PM
Toughness x6?
It means they took Toughness 6 times (for an underwhelming 24 hp). I think its a waste of feats, but they get it automatically thanks to being half-Tarrasque.