Augment Healing & Vigour [Archive] - Wizards Community

Post/Author/DateTimePost
pmurray@bigpond.com

03-11-08, 12:44 AM
The feat "Augment Healing" adds +2 points per spell level to the amount of healing done by any Conjuration [Healing] Spell.

The spell "Vigor" is a conjuation healing spell that grants fast healing.

Do we add the +2 points per level just to the first round of Vigour? I'd imagine so.
Someone

03-11-08, 01:58 AM
Yes, with an *. The AH heals on the caster's initiative. The vigor fast healing heals on the recipient's initiative. But yeah, you only get the AH hp once, when you cast the spell.
deduke

03-13-08, 10:55 AM
The question is answered in the FAQ: (http://www.wizards.com/default.asp?x=dnd/faq)


What effect does the Augment Healing feat (Complete
Divine, page 79) have on lesser vigor (Complete Divine, page
186) and similar spells?
Augment Healing adds twice the spell’s level to the total
healing it provides. The simplest method is to have the spell
apply the extra healing to the first round of fast healing. Thus,
lesser vigor (a 1st-level spell) would cure an extra 2 hp of
damage in the first round, for a total of 3 hit points. Each round
thereafter it would heal the normal 1 hp of damage. Mass lesser
vigor (a 3rd-level spell) would cure an extra 6 hp of damage to
each target in the first round (for a total of 7 hit points), and
would heal 1 hp of damage each round thereafter as normal.