Can damage reduction give the ability to overlap other damage reduction? [Archive] - Wizards Community

Post/Author/DateTimePost
spikevampire

05-30-07, 05:40 PM
Question as the topic. Can a character with 5 / silver damage reduction hit with his natural attack or unarmed strike overlap other silver damage reductions? Thanks a lot
Matthew77

05-30-07, 05:47 PM
Question as the topic. Can a character with 5 / silver damage reduction hit with his natural attack or unarmed strike overlap other silver damage reductions? Thanks a lot

Assuming you mean "overcome" instead of "overlap", the answer is no.

A werewolf's bite attack does not count as a silver weapon for purposes of overcoming damage reduction.

The exception to this rule is for creatures with an alignment subtype.
A creature with an alignment subtype (chaotic, evil, good, or lawful) can overcome this type of damage reduction with its natural weapons and weapons it wields as if the weapons or natural weapons had an alignment (or alignments) that match the subtype(s) of the creature.

Sometimes a creature's stats might say "this creature's natural weapons count as magic (or adamantine or whatever)", but just having DR yourself does not grant you the ability to overcome similar DR.
spikevampire

05-30-07, 05:58 PM
thanks man i though it but i wasn't sure. English isn't my first language and for this reason i made that big mistake. bye
Morwen

05-31-07, 04:48 AM
Having DR/magic or DR/epic allows you to overcome magical and epic DR.

However, this is not the case for any other types of DR. As noted above, if you have an alignment subtype, such as (chaotic), you will overcome DR as if your weapons were of that type.
Kuronue

06-01-07, 06:24 PM
Assuming you mean "overcome" instead of "overlap", the answer is no.

A werewolf's bite attack does not count as a silver weapon for purposes of overcoming damage reduction.


What? Are you sure? I remember reading that it did, under the principle that "A creature can always overcome its own DR" - if you have DR, your natural weapons can overcome that type. Was that 3.0?
MakArios

06-01-07, 06:34 PM
It was 3.0 ;). I personally like what they changed in DR, but it leads to some odd things, like two Gargoyles (DR10/magic) fighting for something (1d6+1 best attack). They can be smacking themselves for a couple of hours before the first damage :P .
Marcus Majarra

06-01-07, 09:50 PM
It was 3.0 ;). I personally like what they changed in DR, but it leads to some odd things, like two Gargoyles (DR10/magic) fighting for something (1d6+1 best attack). They can be smacking themselves for a couple of hours before the first damage :P .

Having DR */magic means that all your natural weapons bypass damage reduction as if they were magic weapons. So the point is moot. The gargoyle's combat entry even specifies this explicitly.
MakArios

06-03-07, 02:36 PM
Really? Must`ve missed that (I took stats from SRD stat block). Thanks for clarification :).
Sildatorak

06-03-07, 04:05 PM
Replace "gargoyles" with "werewolves," "wererats," or some other medium or small lycanthrope and you get the effect you're talking about MakArios.
Neutronium_Dragon

06-03-07, 10:18 PM
There are three other points to consider.

One is that DR is now generally low enough that some damage can happen with a critical hit, so the creatures can still fight; they just have a harder time doing each other serious injury.

Most of those creatures can wield weapons and are intelligent. Two werewolves who want to fight each other are probably going to be grabbing their silver weapons for the job rather than wasting time clawing at each other unless they're completely unprepared.

Three, there are feats which can allow natural attacks to be counted as weapons of a particular type (such as Silver Fang), as well as a fair number of spells - many of which can also be made into low grade potions/oils or wondrous items, such as Oil of Bless Weapon or Silversheen.
Drakken2672

06-06-07, 04:37 PM
I figured i'd ask this here since it seemed on the same topic.

If a high lvl barbarian is wearing adaman full plate does that damage reduction stack?

Also if you had DR say 3/- from the above full plate DR 10/magic from something (spell) DR 5/ slashing (axeblock weapon) and say stoneskin, DR 10/ adaman.

can anyone point me in the direction of or answer me which ones work and which stack if any?
Morwen

06-06-07, 04:55 PM
I figured i'd ask this here since it seemed on the same topic.

If a high lvl barbarian is wearing adaman full plate does that damage reduction stack?

Also if you had DR say 3/- from the above full plate DR 10/magic from something (spell) DR 5/ slashing (axeblock weapon) and say stoneskin, DR 10/ adaman.

can anyone point me in the direction of or answer me which ones work and which stack if any?

Damage Reduction does not stack unless the source that gives you the DR specifically says it does.

However, Damage Reduction does work together. So, while you would only negate 10 of the damage from any attack against you, despite having all those types of DR, it would be difficult to overcome all of them (and the DR 3/- couldn't be overcome at all).

For instance, a Magical Adamantine (but not slashing) weapon would be affected by the DR 5/slashing.

Similarly, an Adamantine Slashing (but not magical) weapon would be affected by the DR 10/magic.

And even a Magical Adamantine Slashing weapon would be affected by the DR 3/-.
Marcus Majarra

06-06-07, 05:04 PM
Damage Reduction overlaps. It only stacks if it's explicitly stated that it does. As such, a high-level barbarian wearing adamantine armor only selects the better DR granted by either his class ability or his adamantine armor. Whenever different types would apply, you consider each separately, going from the highest value to the lowest value. Only the highest value is deducted at any one time (you can't add them up). Here's how you would determine the effects you listed:

1) If the weapon used isn't adamantine, 10 points are deducted from weapon damage.
2) If the weapon used isn't magic, 10 points are deducted from weapon damage.
3) If the weapon used isn't slashing, 5 points are deducted from weapon damage.
4) Regardless of the weapon type, 3 points are always deducted from weapon damage.

• Normal slashing weapon deals 10 points less (neither magical nor adamantine)
• Adamantine weapon deals 10 points less (not magical)
• Magic weapon deals 10 points less (not adamantine)
• Magic non-slashing adamantine weapon deals 5 points less (not slashing)
• Magic slashing adamantine weapon deals 3 points less (bypasses all other DRs)