Death from Above: Flight, Thrown Weapons, and The Skirmish Ability [Archive] - Wizards Community

Post/Author/DateTimePost
Vacerious

01-11-08, 04:52 PM
Hey everyone,

A friend's campaign is going naval soon, and, since I've long lost the character sheet, have decided to roll up a Hadozee Scout. But I have a few questions before I even start:

1) Can I use the Hadozee's racial glide ability and make a ranged attack in the same round (specifically a thrown ranged attack)? Mechanically, it's sound, but doesn't make a lot of sense in regards to the flavor text, since the Hadozee's glide ability relies on flaps of skin between the legs and arms, and I could see how the wind-up for throwing an axe could interfere with staying airborne.

2) Does the scout's skirmish ability apply to fly speeds and/or glide speeds? I would think it makes sense, but the Stormwrack book had to explicitly state that Skirmish works with swim speeds, so that creates a field of obscurity.
Dalzig

01-11-08, 06:15 PM
Hmm, I think I would rule that since Hadozees don't actually have a fly speed, that it requires their concentration to be able to glide. RAW, I have absolutely no idea...

As for skirmish, it's my understanding that anything you do to move 10ft. counts for skirmish.