| Post/Author/DateTime | Post |
|---|---|
| fetfreak04-23-08, 09:09 PM | I'll start from the beginning. Characters move action is 30ft. If a characters uses full round to run it's 120ft. 120ft in 6 seconds. Now 120ft is 36m. That would mean that a character can run 100m in 16 seconds. Current world record in 100m run is 9.74 seconds. Now a barbarian character is faster. He beats 100m in 13 seconds. A barbarian with run feat beats 100m in 10 seconds which is almost a world record. Not to mention what a monk can do. I personally don't have a problem with that. The problem came up when my friends and I wanted to make a run skill. Cause when you think of it, it is stupid that a 20th lvl ranger runs as fast as 1lvl wizard on short distance. A run skill is a class skill to all except wizards, clerics, sorcerers and druids. It started simple. On short distance you add str modifier, on long runs you add con modifier. Short races suffered -4 penalty and for every 10ft you get from class or whatever (barb, monk) you get + 4 on run skill. Armor check penalty applied and for every 5 ranks you got +2 on jump. It worked like a charm. The problem is that a 5th lvl fighter with these mechanics can beat the world record. Is that wrong? And also some other things happened. A str based ranger managed to outrun a wizard under fly. Ranger 6th lvl - + 9 ranks + 4 str = 13 Wizard 6th lvl under fly (60ft) - 0 fly ranks + 12 from 30ft base difference = 12 Now you can always allow wizards and sorcerers to pun ranks in fly skill and it can use dex modifier. Still martial classes have a chance outrunning them. Is this good or a bad thing? I personally kind of like it. Fly spell is now a bit less game breaking. |
| tos_shai_hulud04-23-08, 09:47 PM | What you are proposing is a House Rule, and as such, its discussion belongs: Here (http://forums.gleemax.com/forumdisplay.php?f=480). |
| fetfreak04-24-08, 05:54 AM | crap. Sorry. |