Not a DM But I do have a question [Archive] - Wizards Community

Post/Author/DateTimePost
chases_kitten

10-29-07, 10:24 AM
First I’m sorry if I've started this in the wrong place but I wasn't sure where to put it.
Regardless here is the question.

My character is a chaotic good sorceress and I took the Infernal Sorcerer Heritage feat (player's handbook two), which give a +2 caster bonus on summoning evil creatures. As a good character would I still be able to summon an evil creature?
steventirey1985

10-29-07, 10:44 AM
Yes, you can summon evil creatures.

Clerics and Druids have a special limitation that says that they can't cast spells of the opposite alignment. (So a CG cleric can't summon lawful creatures or evil creatures.)

Wizards and Sorcerers don't have such a limitation, so you can summon any alignment you want.
chases_kitten

10-29-07, 10:45 AM
Ok, thanks for the clarification.
Kouk

10-29-07, 05:00 PM
Check with your DM though, whether summoning Evil creatures may result in an alignment change. Some DMs consider spells with the Evil (or Good, Chaos, etc.) descriptors to alter your alignment.
KillerGM

10-29-07, 05:26 PM
Check with your DM though, whether summoning Evil creatures may result in an alignment change. Some DMs consider spells with the Evil (or Good, Chaos, etc.) descriptors to alter your alignment.

Ditto. Some GMs (myself included) rule that casting a spell with the [Evil] descriptor is an evil act - which won't immediately change your alignment, but do it enough and you'll start shifting.
goawayugh

10-31-07, 11:01 AM
Ditto. Some GMs (myself included) rule that casting a spell with the [Evil] descriptor is an evil act - which won't immediately change your alignment, but do it enough and you'll start shifting.

Yup, me too. If you cast enough [evil] spells, you will eventually become evil. The definition of 'enough' depends entirely on the DM.

At the same time though, if you are evil and cast enough 'good' spells, you will eventually become good.

If you start casting a lot of evil summoning spells, you might change.
eamon

10-31-07, 01:10 PM
Just to affirm there's a difference in DM opinion, though by the books summoning an infernal being would be an Evil act, I wouldn't impose an alignment shift no matter how frequently you did it... though I probably would by more liable to try and tempt your character in other ways then :-).
Phrennzy

10-31-07, 04:38 PM
Since Celestial and Fiendish are pretty much the same template, I have told summoners that they can call up Celestial Rats instead of Fiendish if they didn't want to consort with corrupted creatures.

As far as summoning demons/devils to do your work, yeah I would say that it could taint you somewhat.

Your DM has final call though.
pigknight

11-02-07, 09:06 PM
I judge on a case-by-case basis. Using animate dead to create a couple skeletons that distract the enemy so you can rescue a hostage, not evil. Casting Summon Monster IV to summon multiple coutles to kill a cleric of Pelor, bad.
Tsochar

11-06-07, 06:36 PM
If you value your alignment, then just pray your DM doesn't stumble across Taint rules. Taint is the touch of evil that erodes body and soul of the good, while giving depraved power to the wicked. As Taint increases, you manifest physical symptoms which usually weaken you, and after a certain point you either die or go irrevocably insane. Evil characters are, of course, immune.