Rules for creating items that boost skills [Archive] - Wizards Community

Post/Author/DateTimePost
ZeHgS

08-03-07, 10:42 PM
I wasn't sure of where to post this thread, but...

In what page are the rules to create items that boost skills? Like that +30 UMD competence item people talk about
runestar

08-03-07, 10:54 PM
It is in the DMG, under the magic item section. There should be a table detailing the pricing guidelines, where it is mentioned that a skill-boosting item costs (bonus^2)*100gp. ELH states that the epic pricing factor kicks in for an item granting a skill bonus of 31 or more, implying that the non-epic limit is +30.

Note that these are pretty much just guidelines, since you will be hard-pressed to find a DM who allows more than +10 to +15...:P
ZeHgS

08-03-07, 11:01 PM
Thanks a lot man =D