| Post/Author/DateTime | Post |
|---|---|
| Geddonight03-13-08, 01:39 PM | Heyyo folks, I was wondering what the consensus is for what constitutes an interaction with an illusion? As soon as you hear an audible illusion, do you get a will save? If it's an immediate sound like a stone thrown behind you? What if it's a constant sound (a baby crying in the distance, for instance)? What about visual illusions? Do you save to disbelieve as soon as you see it, or do you have to scrutinize the illusion? touch it? Your help is much appreciated! |
| StevenO03-13-08, 01:56 PM | Making an active attempt to disbelieve should count as interacting. Other types of interaction, like say attacking or being attacked, can allow free disbelieve attempts. |
| mvincent03-13-08, 03:30 PM | I was wondering what the consensus is for what constitutes an interaction with an illusion?Look here (http://www.wizards.com/default.asp?x=dnd/rg/20060221a) for a complete Rules of the Game article about it. |
| weasel003-13-08, 07:30 PM | +1 for mvincent. |
| Tedronai03-14-08, 03:50 AM | Making an active attempt to disbelieve should count as interacting. Other types of interaction, like say attacking or being attacked, can allow free disbelieve attempts. Anyone 'making an active attempt to disbelieve' an illusion better have an ENTIRELY clear-cut reason for doing so for any game I'm the least bit a part of. And frankly, I can't think of anything that isn't already covered by the 'this will allow you to attempt a save' rules that do exist. If something happens that would allow a save, and you fail, then you believe it. Flat out. No questions. No 'actively attempting to disbelieve' in order to gain additional attempts. |
| Lilinthra03-14-08, 02:35 PM | Anyone 'making an active attempt to disbelieve' an illusion better have an ENTIRELY clear-cut reason for doing so for any game I'm the least bit a part of. And frankly, I can't think of anything that isn't already covered by the 'this will allow you to attempt a save' rules that do exist. If something happens that would allow a save, and you fail, then you believe it. Flat out. No questions. No 'actively attempting to disbelieve' in order to gain additional attempts. I don't want to put words in StevenO's mouth, but I believe he may have been referring to studying something carefully. Such as a guard scrutinizing people coming through a gate, or the example from the RotG article of studying a floor that turns out to be illusionary. That said, I agree that allowing re-saves would be dependent on other circumstances than the player who failed asking for another one. |