| Post/Author/DateTime | Post |
|---|---|
| Warforged_Dragon01-31-07, 08:24 PM | Rules 1. no rude posts 2.Number the posts 3. have fun Here's a starter 1.A dungeon where the players are turned to golems. :fight!: |
| Elrinade01-31-07, 08:52 PM | 2. A campaign where the players are transported to the modern world for awhile. I thought about doing one of those, WAAAAAY too complicated. |
| bestone01-31-07, 08:57 PM | The players are gith *of the yanki or the zerai* and start in the astral plane or limbo.....just try starting out somewhere with subjective directional gravity....my my Fyi: thats what we are doing now, its fun! |
| dm2ortiz01-31-07, 09:43 PM | 2. A campaign where the players are transported to the modern world for awhile. I thought about doing one of those, WAAAAAY too complicated. Wrath of the immortals IM1 |
| Return of the Flumph01-31-07, 10:08 PM | 4. A diabolical, three-headed monkey chicken is trying to steal the Rings of Power, which would unleash the cannibalistic zombie hordes from the big hovering cage in the sky. |
| ShinoAburame01-31-07, 11:14 PM | 5. You're transported to the plane of mother****ing snakes. |
| bonethug010801-31-07, 11:57 PM | 5. You're transported to the plane of mother****ing snakes. On a mother blanking plane.;) 6. All the pc's are from a nudist colony, and are traveling through a paladin filled land. |
| drakkonflye02-01-07, 01:54 PM | 2. A campaign where the players are transported to the modern world for awhile. I thought about doing one of those, WAAAAAY too complicated. Actually, my DM back in college DID do that. Created an awful mess when I fireballed a police car.... 7. Based off of Fred Saberhagen's Guardians of the Flame series: Create characters statted after themselves and transport them from our world into FR/Eberron/Greyhawk/Dm's choice. 8. Create a setting where everything that exists in today's world powered by science exists in that world powered by magic. I've tried both of these and they were actually fun for a little while. I think I might do the science=magic setting again sometime ;) |
| journeyman77702-01-07, 02:57 PM | 9) The party includes a representative of each alignment axis and must work together to accomplish a task for a true neutral deity. |
| Devil Gnasher02-01-07, 05:21 PM | 8. Create a setting where everything that exists in today's world powered by science exists in that world powered by magic. I've tried both of these and they were actually fun for a little while. I think I might do the science=magic setting again sometime ;) I second that idea. Though only Intellegence based arcane magic would equal science in my opinion. |
| SeptimusMagistos02-01-07, 09:56 PM | 10. A party is made up only of a class that is a bizarre mix of wizards and sorcerers, with just a bit of druid and cleric in them (no more complains about underpowered fighters) 11. A campaign where the PCs are the monsters in a world filled with fame-hungry adventurers. 12. A campaign in which the adventurers fulfill the quests of a deity of mischief and humor. |
| ShinoAburame02-02-07, 12:16 AM | 10. A party is made up only of a class that is a bizarre mix of wizards and sorcerers, with just a bit of druid and cleric in them (no more complains about underpowered fighters) That's called a high magick campaign. :P 13. You find a rock, it's shiney. It must have some important part in your quest. |
| Bluehero02-02-07, 01:23 AM | 14. All the players have to play someone else's character during a dungeon due to mind switches. (That could get bad if one person rolls poorly...) |
| Cuddly_Wuddlykins02-02-07, 04:20 PM | 15. Have the town be attacked by evil mutant Werebunnys!!! Hi WD |
| Kal_Torak02-02-07, 06:21 PM | 16. The players stumble upon a strange device that shifts them between different worlds. I actually played in this campgaign and it was great fun. We ended up involved in several historic events on earth and had to survive several major battles. |
| Return of the Flumph02-02-07, 06:21 PM | You have to catch the dancing blue leprachuan, but he keeps appearing and dissapearing in random places. The NPCs cannot help you because they just bounce up and down in the air all day. All the while, you are being pursued by an amorous Triceratops of Legend. |
| Return of the Flumph02-02-07, 06:22 PM | 16. You have to catch the dancing blue leprachuan, but he keeps appearing and dissapearing in random places. The NPCs cannot help you because they just bounce up and down in the air all day. All the while, you are being pursued by an amorous Triceratops of Legend. |
| Endarire02-02-07, 06:50 PM | 17: Your ship just crash-landed on an alien world, such as from being d20 Future or Star Wars d20 and appearing on a D&D world. 18: Might and Magic I-V's plotline. -EE |
| Penguintine02-02-07, 07:42 PM | 19. The PCs suffer an enchantment that reverses their gender. All the males become female and all the females become male. |
| IrishRover02-02-07, 11:08 PM | 19. The PCs suffer an enchantment that reverses their gender. All the males become female and all the females become male. This would get even STRANGER if some of the characters were originally male, being played by females, or originally females being played by males. |