| Post/Author/DateTime | Post |
|---|---|
| Trei03-07-08, 11:49 AM | What were the creepiest moments you've ever encountered in your campaigns? 1. We were playing AD&D, and one of the players was playing Gimbo, a gnome who swore he was just an illusionist. However, one morning we woke up and a couple of players were missing. We argued with Gimbo for a while, begging him to use magic to find the missing characters, but he kept refusing. Finally, we took his haversack from him, and looked in (searching for a useful scroll or something), and found it was FILLED with organs and still-sticky blood. Horrified, we asked Gimbo what he was doing with a haversack full of organs and blood, and he only answered, "...I don't sleep. I've never slept. I've just been watching, watching... waiting..." The player answered in a slow, quiet whisper. Freakin' creepy. |
| Tisi03-07-08, 12:03 PM | :mymy: NEVER had a creepy moment like that.. |
| Roac03-07-08, 12:04 PM | Male druid rolling 20 on diplomacy for the sorceress DMPC to marry him and the DM rolling a one on the opposed roll. The druid then continued to make sexual advances towards the DMPC. (DM was a male Mormon and the druid was one of those people who are TOO open, started out funny and ended with one less DMPC) |
| Tisi03-07-08, 12:14 PM | Okay I just thought of one (Roac's post reminded me of it). It wasn't in MY campaign. It was something my dad experienced during one of the games he played in. Since it was just a story, I don't remember details. There was a character who was messing with the DM. The DM presented an encounter reward to said character of a wand. This wand would cast a random spell per use. There was no way to know what spell would be cast. The character used the wand only in emergencies, in that "what could be worse" way. Sometimes something good would happen, sometimes something useless would happen. The person annoyed the DM one too many times. The next time that wand was used, the character was instantly turned into a female, clothes were removed, and the character was teleported to the campsite of a bunch of hungry male half-orcs. |
| vardock03-07-08, 01:56 PM | It is tradition to number your post in 1001 threads. 4: In my second game, We were exploring a tower that was said to contain an enormous gem. We found the gem, it was the size of a carrage. It was also intelligent, and oozing a white goo. The Dm said the room smelled like a Brothel. Then the Gem said "Thank you for getting me off". That was the last we saw of that DM. |
| LifeIshFun03-07-08, 02:15 PM | 5- In one of our campaigns our characters were on the trail of something only refered to as "Revenant" As we were making our way to the nearest city (home-spun campaign world) we happened upon a small hamlet that Revenant had come through. Every inhabitant (man, woman, and child) of said hamlet had all been murdered- grusomely. They were all stripped nude, nailed to the outer walls of the buildings with their eyes, tounges, and genetalia removed. .... Not so much creepy as completely F'd Up... :nonono: |
| Gentlemanic03-07-08, 02:26 PM | 6. The characters were investigating an old cemetry, with a laboratory next to it. Inside was the body of the girl who's death they were investigating, but her spirit kept haunting them. They entered the silent, dark lab and the girl's spirit kept crawling towards them, gutted and blood soaked.. Yeah that pretty much gave everybody chills. Especially when she started grabbing at ankles. |
| Captain_Madrick03-07-08, 02:46 PM | 7. In my Home of the Blues campaign I ran, the players were investigating a mansion of a lich who was trying to become a goddess of sorrow and loss. One of the rooms, they opened the door to find a well lit children's playroom, bright, old toys, and happy children running around playing. They then all stopped and looked at the PCs in the doorway. Then they started bawling, all at once, as their skin bubbled and melted into a puddle at their feet. At this point the wizard went nuts, getting so freaked out, he fireballed the room. And every time they opened a door after that as well. Fireball first, find out what died later. |
| Mad_Jack03-08-08, 03:49 AM | This is more of a creepy adventure than a single moment, but... 8. I was DMing an adventure for a group, and decided to take some inspiration from the old Castle Greyhawk dungeon level that had the edible monsters and the crazy chefs on it. The players are all sitting around the table munching on candy and chips, drinking soda and wondering what I had up my sleeve since I'd told them they were gonna do something different this time. The party is asked to help rescue a village from an evil wizard. The guy asking them to help is a red-headed kind-of-chubby guy with an odd medallion on his chest. He can use it to cast a particular spell, once every minute. When they get to the village, everybody has a magical medallion on their chest, and the evil wizard is looking to steal their magic. Turns out, the village is full of were-Carebears. Yeah, you read that right. Were-Carebears. And the wizard is essentially the Purple Pieman. His lair is surrounded by hordes of gummi orcs and chocolate-covered ants. Everything is basically Candyland-type stuff. And so my players all smile, shrug their shoulders, and prepare to play a really goofy laugh-a-minute session. How wrong they were. It was a horror fest. The wizard was torturing the bears to turn them into evil zombies. He was removing their internal organs to prolong his life. The trees bled strawberry syrup when a stray arrow hit them. The marshmellow ghost had blueberry juice leaking from it's empty eyes like blood. It sang childrens' songs in between screaming like a tortured cat and attacked the party with a banshee's wail.The fireball they hit the ants with left them slogging through ankle-deep melted chocolate, with the smell of burnt cookies searing their nostrils. I described in excruciating detail the horrid sucking noises as their weapons got stuck in the gummi orcs and were wrenched out of their hands. Imagine the look on their faces as they sever the right arm of a red gummi orc, only to have it lean down and pick up the severed *left* arm of a yellow gummi orc, place it against it's own stump, and have the arm graft itself on, turning the gummi flesh around the wound turn a sickening orange color... :D It was glorious. The players put their candy away halfway through. They were majorly traumatized. After it was over, they told me it was the best adventure I'd ever run. But then, they were almost as twisted as I am, lol. |
| Shadowshimmer03-10-08, 05:14 PM | In one adventure we were heading to the village at dusk when we heard a horse charging down the road. It was the Headless Horseman. Don't know why, but it freaked us out and the who party just ran for the village. |
| RPJesus03-10-08, 07:53 PM | This is more of a creepy adventure than a single moment, but... 8. I was DMing an adventure for a group, and decided to take some inspiration from the old Castle Greyhawk dungeon level that had the edible monsters and the crazy chefs on it. The players are all sitting around the table munching on candy and chips, drinking soda and wondering what I had up my sleeve since I'd told them they were gonna do something different this time. The party is asked to help rescue a village from an evil wizard. The guy asking them to help is a red-headed kind-of-chubby guy with an odd medallion on his chest. He can use it to cast a particular spell, once every minute. When they get to the village, everybody has a magical medallion on their chest, and the evil wizard is looking to steal their magic. Turns out, the village is full of were-Carebears. Yeah, you read that right. Were-Carebears. And the wizard is essentially the Purple Pieman. His lair is surrounded by hordes of gummi orcs and chocolate-covered ants. Everything is basically Candyland-type stuff. And so my players all smile, shrug their shoulders, and prepare to play a really goofy laugh-a-minute session. How wrong they were. It was a horror fest. The wizard was torturing the bears to turn them into evil zombies. He was removing their internal organs to prolong his life. The trees bled strawberry syrup when a stray arrow hit them. The marshmellow ghost had blueberry juice leaking from it's empty eyes like blood. It sang childrens' songs in between screaming like a tortured cat and attacked the party with a banshee's wail.The fireball they hit the ants with left them slogging through ankle-deep melted chocolate, with the smell of burnt cookies searing their nostrils. I described in excruciating detail the horrid sucking noises as their weapons got stuck in the gummi orcs and were wrenched out of their hands. Imagine the look on their faces as they sever the right arm of a red gummi orc, only to have it lean down and pick up the severed *left* arm of a yellow gummi orc, place it against it's own stump, and have the arm graft itself on, turning the gummi flesh around the wound turn a sickening orange color... :D It was glorious. The players put their candy away halfway through. They were majorly traumatized. After it was over, they told me it was the best adventure I'd ever run. But then, they were almost as twisted as I am, lol. :bow: Well, how's it feel to be my new god? :D (I'd give you some cookies, but I don't want to risk them trying to kill me :D.) |
| Mad_Jack03-10-08, 10:44 PM | :bow: Well, how's it feel to be my new god? :D (I'd give you some cookies, but I don't want to risk them trying to kill me :D.) Hehehe... Yeah, I'm a twisted little chipmunk, I am. :D Good horror is all about taking the little everyday things, the things that are so ingrained that nobody even thinks about them, and turning them completely inside out in the most jarring ways possible. |
| james_gaines03-10-08, 10:51 PM | This is more of a creepy adventure than a single moment, but... 8. I was DMing an adventure for a group, and decided to take some inspiration from the old Castle Greyhawk dungeon level that had the edible monsters and the crazy chefs on it. The players are all sitting around the table munching on candy and chips, drinking soda and wondering what I had up my sleeve since I'd told them they were gonna do something different this time. The party is asked to help rescue a village from an evil wizard. The guy asking them to help is a red-headed kind-of-chubby guy with an odd medallion on his chest. He can use it to cast a particular spell, once every minute. When they get to the village, everybody has a magical medallion on their chest, and the evil wizard is looking to steal their magic. Turns out, the village is full of were-Carebears. Yeah, you read that right. Were-Carebears. And the wizard is essentially the Purple Pieman. His lair is surrounded by hordes of gummi orcs and chocolate-covered ants. Everything is basically Candyland-type stuff. And so my players all smile, shrug their shoulders, and prepare to play a really goofy laugh-a-minute session. How wrong they were. It was a horror fest. The wizard was torturing the bears to turn them into evil zombies. He was removing their internal organs to prolong his life. The trees bled strawberry syrup when a stray arrow hit them. The marshmellow ghost had blueberry juice leaking from it's empty eyes like blood. It sang childrens' songs in between screaming like a tortured cat and attacked the party with a banshee's wail.The fireball they hit the ants with left them slogging through ankle-deep melted chocolate, with the smell of burnt cookies searing their nostrils. I described in excruciating detail the horrid sucking noises as their weapons got stuck in the gummi orcs and were wrenched out of their hands. Imagine the look on their faces as they sever the right arm of a red gummi orc, only to have it lean down and pick up the severed *left* arm of a yellow gummi orc, place it against it's own stump, and have the arm graft itself on, turning the gummi flesh around the wound turn a sickening orange color... :D It was glorious. The players put their candy away halfway through. They were majorly traumatized. After it was over, they told me it was the best adventure I'd ever run. But then, they were almost as twisted as I am, lol. I'm going to steal it, save it, then try to traumatize my own players as much as possible. You, sir, win one whole internets. Use it wisely. |
| Drackthor03-10-08, 11:14 PM | Alright, I was visitting a friend in Brazil, and he asked if some of his cop buddies could play with us... |
| Maldin03-11-08, 01:48 AM | 11? In my Greyhawk campaign, my players went through a gate in Tovag Baragu, appearing in the hills above a city. Heading down to the city, they were horrified (and fascinated) to find out that they had travelled a thousand years into the past, and that it was the Baklunish capital city a few days before the Invoked Devastation (for those not familiar with Greyhawk ancient history, it was an arcane catastrophe that destroyed the entire civilization, wiping it off the face of the planet). The players decided that they would lay as low as possible, try their best to not muck up the timeline, and desparately try to find a way back ASAP. In other words, get the hell out. But hey, they had a bit of time, so they walked around the city. How often do you get to check out a millenia-long dead civilization? Crossing through a market square, the party passed a madman in rags shouting at the crowd about the end of the world. Of course the crowd paid him no attention. He was no different than a score of other lunatics the group had seen in as many cities over the years (I had made a point of placing such people in adventures for quite a while previous to this in anticipation), so they laughed it off with comments about a "lucky guess", and "if he only knew". The madman caught a glimpse of the PCs as they walked by, paused for an uncomfortable moment, pointed at them, and began shouting "Death walks the streets... the end of the world is nigh.... the Doom Bringers are among us!" He then collapses on the ground, foaming at the mouth and dies. Now that creeped out the players! I could see their goosebumps from across the table. To find out what happened during the rest of their trip to the past, see my Secrets of the Twin Cataclysms page (http://melkot.com/mysteries/cataclysms.html) on my website. Denis, aka "Maldin" Maldin's Greyhawk http://melkot.com Loads of edition-independent Greyhawk goodness... maps, mysteries, magic, mechanics, and more! |
| Captain_Madrick03-11-08, 01:57 AM | Drackthor, great reference ;) |
| Tisi03-11-08, 11:37 AM | To find out what happened during the rest of their trip to the past, see my Secrets of the Twin Cataclysms page (http://melkot.com/mysteries/cataclysms.html) on my website. :eek: That's just plain evil! :cookie: |
| Maldin03-11-08, 05:59 PM | :eek: That's just plain evil! :cookie: And now that someone has read the long backstory that I could never repost here on the discussion board... 12. The ultimate creep-out of learning that your PCs were the catalyst that destroyed half a continent and a million lives... a thousand years in the past. :schemes: :OMG! :evillaugh :evillaugh Vecna and Iuz were amateurs. :D Denis, aka "Maldin" Maldin's Greyhawk http://melkot.com |
| DoveArrow03-12-08, 03:29 PM | Running the Expedition to Castle Ravenloft adventure for a Halloween game, I had a player who decided to put together the most broken Eye of Gruumsh build ever. I don't remember exactly how it worked, but the character, an orc named Grog, could do something like 2d6+40 points of damage on each successful hit. I was almost ready to tell the player that he couldn't play the character, until I noticed that Grog had a Will save of +2. :evillaugh Anyway, on the way to Barovia, I had a group of Strahd's worg spies, led by Kavan the Grim, attack the PCs. During the combat, I had Kavan use his dominate supernatural ability on Grog and of course, he failed his save. Instead of turning and attacking the party, however, Grog ran off into the trees. Kavan then cackled, went gaseous, and slipped away. After mopping up the rest of the worgs, the PCs decided to use locate object to follow Grog's sword. For a while, this plan seemed to work, and the PCs raced off into the forest, following Grog's sword. Then suddenly, almost as if the sword had winked out of existence, the PCs couldn't sense it anymore. The PCs were stunned. What had just happened? Using Track to follow Grog's tracks, they eventually found themselves in the middle of a clearing. There, they found Grog's tracks met up with another set of tracks, left behind by a humanoid creature, and that the trail ended where Grog's and the other person's tracks met. It took a minute for the PCs to piece together what had happened. After Grog had been dominated, Kavan had ordered him to run into the trees, where Strahd was waiting for him. Strahd then used teleport to transport himself and Grog back to Castle Ravenloft. After the game was over, the players all said to me that this was the best thing I could have done. Not only did it take a completely broken character out of the game, it seriously added to the creep factor. Of course, that wasn't the last that the PCs ever saw of Grog, and Broken Eye of Gruumsh builds only get more ridiculous when you add the vampire template to them. :devil: |
| Shiftkitty03-12-08, 03:45 PM | 14. We were playing a sci-fi game based on the movie "Alien". My brother was having a rare moment as an awesome DM. I was one of three players, and we were hanging on his every word as we explored the space hulk looking for the creature. We knew what we were looking for because it had already grabbed two NPCs. So we're on the edge of our seats as we descend into the bowels of the ship, lit only by emergency lights. Remember the hissing sound the creature made? It's important here. My brother declared that the power in the ship suddenly went out. This was followed by a blackout in the the city (RW). The whole basement goes pitch black as if on cue. My brother falls backwards in his chair, knocking over a mop that hit the cat, who let out one helluva hiss. Only one of us made it out of the basement. The other was trying to arm himself with something, and I had dove out of my chair. My brother was flat on his back where he had fallen, laughing his butt off. Not in the same "creepy" vein as the others, but we were creeped out at the time! 15. In a major city in my campaign were the pride of the city, Liberty Park Towers. Majestic, soaring, they were a symbol of the region's rebirth after decades of economic depression. I wanted to hand my PCs a war-based scenario, so I had a pair of dragons, on orders from an evil arch-wizard whom they had left for dead a few sessions back, fly in and flatten the towers, thus starting a devastating war. This was the evening of September 10, 2001. |
| Ikyotojin03-12-08, 04:11 PM | Small game to fill in some time one late evening. The two players were in a tavern, just looking to relax. One of them (the rogue) started irritating a well to do woman who threw a dagger at him and just missed his fingers - she hit the back of the chair he was leaning on. He slight of handed the dagger away (it was a very pricey looking one) just as an NPC busy body leaned over. JUST as I said `the redhaired man leass in close and looks you in the eye and says "This is not good thing you do"', a lightning bolt hits the pole across the street, causes EVERY window to rattle and one to shatter and plunges the entire neighborhood into pure blackness. I didn't even blink... the player just swallowed hard and whispered "I'm gonna give her back her dagger". Then the lights came back on. We stopped playing for a few weeks. |
| Tisi03-12-08, 04:49 PM | Small game to fill in some time one late evening. The two players were in a tavern, just looking to relax. One of them (the rogue) started irritating a well to do woman who threw a dagger at him and just missed his fingers - she hit the back of the chair he was leaning on. He slight of handed the dagger away (it was a very pricey looking one) just as an NPC busy body leaned over. JUST as I said `the redhaired man leass in close and looks you in the eye and says "This is not good thing you do"', a lightning bolt hits the pole across the street, causes EVERY window to rattle and one to shatter and plunges the entire neighborhood into pure blackness. I didn't even blink... the player just swallowed hard and whispered "I'm gonna give her back her dagger". Then the lights came back on. We stopped playing for a few weeks. :rofl: |