50 Best ranged wepons compatition [Archive] - Wizards Community

Post/Author/DateTimePost
Warforged_Dragon

02-02-07, 07:59 PM
:elf:I am starting the best ranged wepons compatition. Baised on the awsome idea of 1001 Weapons of Awsemness competition By Buddy4031. It has the same rules but i willl evaluate them after each 5 Posts. The winner can post they have won on their sig. :elf:

1001 Weapons of Awsemness competition (http://boards1.wizards.com/showthread.php?t=633468)


:elf:
Sarrazon

02-02-07, 08:49 PM
Winter's Bite

This sling is made out of a thin strip of Elk hide. It seems to radiate cold, and any stone placed in it generates a thin layer of frost on it almost instantly. The sling is a +2 freezing burst sling that, whenever a reasonable amount of water (more than a few drops, but not a water skin full) is placed in it, freezes into a bullet. These act as normal bullets, but after impact they melt.
Seeker95

02-02-07, 08:55 PM
Trebuchet of Meteor Storm: Trust me on this one. :devil:
ZombieDragon

02-02-07, 09:01 PM
Trebuchet of Meteor Storm: Trust me on this one.
That is so sick, I love it.
Return of the Flumph

02-02-07, 09:01 PM
Echoer: This +2 light crossbow bestows the sonic and sonic burst properties on its projectiles. Furthermore, the weilder can choose to fire a special bolt that does no damage, but explodes upon impact into a cacaphonous scream that functions as a Thunderstone.
Istaran

02-02-07, 09:04 PM
Hyrulean Boomerang
This +1 Returning Talenta Boomerang does not deal damage, but instead stuns any opponent with a ranged touch attack. There is no save against this effect. You may make a ranged attack with it against an immobile, unattended object weighing not more than 5 pounds to have the boomerang pick that object up; if you hit, the object will be delivered into your hand when the boomerang returns at the start of your next turn.
Sarrazon

02-02-07, 09:06 PM
Hyrulean Boomerang
lol, Legend of Zelda refernce FTFW
Far_Traveler

02-02-07, 10:03 PM
'Shatterstring'

This +1 Brilliant energy composite longbow, when drawn, casts a mirror image spell on the wielder. however, the bow also splits each arrow fired into 10 pieces, making attacks with the bow have a +5 bonus on attack rolls, as there are 70 shards of energy fired rather then a normal arrow. This bow deals half damage and creatures with evasion have a +2 bonus to armor class aganst attacks with this weapon. Foes with improved evasion have a +5 bonus instead. Spells stored in weapons and poisons are ineffective when fired from this bow.

Shatterstring, if used within 5 feet of the foe, does double rather then half damage. You still provoke attacks of opportunity as normal, although the mirror image effect allows a defense.

The mirror image effect only applies on attacks of opportunity or readied attacks when firing the bow.

Finally, the wielder of Shatterstring can cast silent image at will, true strike 3/day, and mirror image 1/day at caster level 15. The silent image spell has a special material component of an arrow.
twad

02-02-07, 10:08 PM
Just for fun;

The Everlasting molotov cocktail.

When thrown its blows up on impact automaticaly. Fire damage. The next round it "repairs" and refills itself, ready to be thrown again from the spot where it blew up.
keith187

02-02-07, 10:53 PM
Just for fun;

The Everlasting molotov cocktail.

When thrown its blows up on impact automaticaly. Fire damage. The next round it "repairs" and refills itself, ready to be thrown again from the spot where it blew up.

Well wouldn't it be sitting in a small-medium sized fire? Personally I wouldn't want to have to walk into a fire to pick it up especially since it could just explode again because it's sitting in a fire.
Sarrazon

02-02-07, 10:59 PM
Hmm, just for fun (not for judging) i want to stat something out from discworld. Here it is, the thing we've all been waiting for, Detritus's Crossbow!

Not so much a crossbow, more a 2500 pound draw siege weapon used as one, this weapon fires a bundle of bolts, the acceleration of which tears them apart into burning wooden shrapnel. The only safe place when this weapon is fired is about 100 feet behind the wielder
Large Crossbow
Range increment-250 feet
Damage-4d12 x4 crit (its a freaking siege crossbow)
Ammo-20 bolts, tied together (one shot)
Loading-Takes 2 full round actions to load and **** the crossbow, it cannot be loaded by a character with less than 25 strength, as the crank was taken off.
"When mister safety catch is off, mister crossbow is not your friend"-Detritus, Night Watch

[EDIT]-Dang, they censor ****?
ShinoAburame

02-02-07, 11:43 PM
Trick Longbow
Damage: Small-1d6 Medium-1d8 Critical: x3 Range: 100ft
An enchanted longbow that turns normal arrows into "trick arrows". The magick is chaotic and unrealiable, but always good. Each arrow shot requires a d100 roll;

1-20: Doom
21-30: Cause Fear
31-40: Grease
41-50: Shocking Grasp
51-55: Color Spray
56-60: Chill Touch
61-65: Ray of Enfeeblement
66-70: Death Knell
71-75: Fog Cloud
76-80: Glitterdust
81-90: Acid Arrow
91-99: Web
100: Cloudkill.
BevisIscariot

02-03-07, 12:12 AM
Not a weapon but ammunition:
Zingers
These enchanted sling bullets are made of pure mercury; when fired, a zinger transforms into a (randomly colored) magic missile that unerringly strikes its target for 1d4+1 pts of (force) dmg.

Not powerful, but fun.
Warforged_Dragon

02-03-07, 10:22 AM
:elf:Out of the Winter's Bite, the Echoer, the Hyrulean Boomerang,the Trebuchet of Meteor Storm, the 'Shatterstring', and the Trick Longbow. I declaire the trick longbow by ShinoAburame:bravo: the Winner of the first six Weopons. Zingers will be in the next groupe of five.
frasmage

02-03-07, 10:43 AM
Lore: Bigby's weapon of choice, used to keep his foes at bay even when his spells fail. One can hold down any foe with this bow of force.

Description: This bow is inlaid with finely poliched silver and the string is made of magical force. When pulled back back, a bright silvery bolt appears in the weapon, ready to be fired.

Activation: By pulling back the string of the bow, an arrow made of force is created with the +5 seeking special qualities. After each successful hit, you may make a free ranged bull rush attempt.

Effect: This +5 seeking longbow knocks an arrow of force automatically when the string is pulled, removing the need for purchasing arrows. Half of the damage dealt by these arrows is force damage. Also, being a force effect, the arrow suffers no miss chance against incorporeal foes.
The force of the blast created by the arrows can also force creatures back. With each attack, you get to make one ranged bull rush against your foe, with the exception that you add your dexterity modifier to the roll instead of your strength modifier.

Aura/Caster Level: Strong Evocation & moderate transmutation; CL 13th;

Construction:Craft Magic Arms & Armour; true seeing, bigby's forceful hand; cost 93,150gp, 3726xp

Weight: 1 lbs;

Price: 186,300
Seeker95

02-03-07, 11:21 AM
I declare the trick longbow by ShinoAburame the Winner of the first five Weapons. Zingers will be in the next group of five.The trebuchet would make it six weapons. Not saying it should win, but it should at least count in your count.
Warforged_Dragon

02-03-07, 12:20 PM
Sorry Seeker your right it was 6. my mistake
Far_Traveler

02-08-07, 05:24 PM
:elf:Out of the Winter's Bite, the Echoer, the Hyrulean Boomerang,the Trebuchet of Meteor Storm, the 'Shatterstring', and the Trick Longbow. I declaire the trick longbow by ShinoAburame:bravo: the Winner of the first six Weopons. Zingers will be in the next groupe of five.

Darn, and I thought brilliant energy shotgun bow would be cool...

Ah well.