| Post/Author/DateTime | Post |
|---|---|
| zero_cool06-16-05, 12:26 PM | What can a player do when the world has lost realism? (within what realism implies in the game) that when you hit an enemy, you just hit him for 15 point of damage? What happen when you make a critical, drop the enemy, and you just kill him? Quite simple. No description. Then someone tells a joke and everybody laugh. Everybody deviate from the game and begin to talk about comics, videogames (one is playing some GameVoySP) and other non-related topics. What the DM do?... wait (and -shock-) the DM is laughing too. My DM is passing trhou a lot in this moment (real life), but even in this state, he plans, map and create the adventure in wich we play. But when we do, he seems lost somehow, ignores certain rules and makes no descriptions on what hapens. The problem is that none but him has enough experience to be a DM, and the other players donīt see what I see, there is a lot of time wasted between rounds. Last weekend, we play 2 minutes in game-time, and we play from 7 to 12 pm. Iīve keep telling my friends to have his/her actions ready when his turn comes... but they play jokes and laugh all the time. the DM and the players Donīt focus on the game... Thatīs what I call a bad D&D game Thatīs why, iīve been studying to be DM. I will teach them how to play. The will sucumb to my power..... of course, when we finish this boring adventure in wich Iīm stuck |
| Illion the Red06-16-05, 12:57 PM | Ask questions. What direction did the body fall? Was there any gear on the body? If you really want to shock the other players into motion do something that affects them. "I wipe my sword on the cleric's vestments." That should get some sort of reaction. But, in truth, I think you may be in a doomed group. If you can find a new group, you might do better to move on. Personal problems can overwhelm and honestly, the game needs to take a backseat to any REAL problems. Help the DM to work out his problems (not as easy as it sounds, I'm sure) and you may have a return to gamplay. |
| Rabid Dire Wolverine06-16-05, 03:13 PM | I have the same problem, except I'm the DM, and there's no one else on the face of the earth it seems that plays D&D and has room for me. I have some ideas I'm gonna try next game, but only one would work from a players perspective... Be an example. Come in with a fully typed up character background and description, roleplay at every chance, do everything you want the other players to do- and more. And if that fails... commit seppuku. |
| Capt. Pixel06-16-05, 06:09 PM | .... Then someone tells a joke and everybody laugh. ...What the DM do?... wait (and -shock-) the DM is laughing too. ...... but they play jokes and laugh all the time. ... And the problem IS....? Too much merriment around the gaming table? Sounds like good times to me. ;) Come on, zero_cool, not everybody is intent on garnering every moment in intense concentration on the game. It sounds to me (by your own description) that your fellow players are enjoying their time playing together. If this kind of jocularity isn't your cup of tea, you need to find others of a like mind to game with. Good Luck to you. :cool: |
| Phrennzy06-17-05, 11:57 AM | It sounds as if you want more seriousness and more description other than just "I hit for 15 points." "It is dead." So what kind of description can YOU give? Do you just say, "I attack that guy." Or is it, "Garesh swings his massive flaming axe at the lead gnoll (rolls a 19) and sinks the blade into the black fur (rolls damage) causing 15 points of damage." DM: "The gnoll dies." You: "Garesh roars in victory and turns to face the next opponent." If YOU keep this up, others will follow, and eventually the DM will join in. This is also good practice for your impending DMing. |
| Soulkeeper06-17-05, 12:13 PM | It sounds as if you want more seriousness and more description other than just "I hit for 15 points." "It is dead." So what kind of description can YOU give? Do you just say, "I attack that guy." Or is it, "Garesh swings his massive flaming axe at the lead gnoll (rolls a 19) and sinks the blade into the black fur (rolls damage) causing 15 points of damage." DM: "The gnoll dies." You: "Garesh roars in victory and turns to face the next opponent." If YOU keep this up, others will follow, and eventually the DM will join in. This is also good practice for your impending DMing. Phrennzy is dead on. You should have seen my boys eyes light up when we played our first game and I not only made sounds for what they heard, like the low shuffle of a zombie pulling his chain, but described each event as they did. The defining clank of steel echoed through the room as the rotten skeleton's rusty blade struck violently against the cleric's shieled forcing him to step backwards. |
| mrshupizdumaterinu06-17-05, 01:46 PM | someone tells a joke and everybody laugh. Everybody deviate from the game and begin to talk about comics, videogames and other non-related topics. steal their christmas. |