| Post/Author/DateTime | Post |
|---|---|
| jansel10-09-07, 03:02 AM | I need some inspiration for an upcomming visit to an ancient & ruined accademy of wizards. Players goes in to find certain black books of magic that belonged to a very powerfull Wizard that once lived there. I have some ideas myself, but since it`s quite large i need more. I need some nasty, and/or clever challenges. The average party level will be 17th, so anyting goes. Their alignment is good/neutral with a warlock, cleric, bard, rogue, and ranger in party. They have been warned that it`s a very dangerous place with great rewards...if they survive. So the nastier traps,enemies, or subquests, the better:D |
| Novacat10-09-07, 04:33 AM | Try sending them here. (http://www.sigilprep.com/arcane.htm) |
| Timelessmonk10-12-07, 02:19 AM | Thanks for the link, novacat. I can see it`s going to be usefull. (I Used to be jansel, but the anoying new log in program causes some complications...) |
| taradusis10-12-07, 04:53 PM | You could consider giving every book a protective box or container?Also have every bookcase be sealed, locked and trapped?A lifelike statue of a gargoyle often draws fire.Troll with pet rust monster.Room that casts Heat or Chill metal?Ghost of Mage who offers to help but leads them into trouble after helping a few times?Random thoughts. |
| High Octane10-12-07, 06:27 PM | You could consider giving every book a protective box or container?Also have every bookcase be sealed, locked and trapped? My first edition DM does that. And we're all under 7th level (forget 17th) |
| Timelessmonk10-15-07, 04:41 AM | You could consider giving every book a protective box or container?Also have every bookcase be sealed, locked and trapped?A lifelike statue of a gargoyle often draws fire.Troll with pet rust monster.Room that casts Heat or Chill metal?Ghost of Mage who offers to help but leads them into trouble after helping a few times?Random thoughts.. -Many usefull ideas here. I can see a world of pain for my players:heehee . As for magic traps -the warlock has the ability to use Detect magic continually. He also have the possiblity to dispell magic. Naturally he tries to dispell everyting, and naturally he sometimes fail. Is there any way to disguse/alter the apearance of magic? Illusion shcool perhaps? Or perhaps blinding them with having to much magic inside every room -That way they will not bother dispelling everyting. - Having an ghostmage "helping them, then betraying them is actually a very nasty idea. I can see where to put it and what to use against them. The party mainly relies on magic metall armors. So using a highpowered variant of rust monster/rust spell should be a nasty suprise for them. I was perhaps thinking of having several factions of evil/neutral creatures inside figthing against each other for gaining access to the screts that lie whitin. Anyway, keep it comming; i like getting new ideas. Anyting goes - the crazier the better:plotting: |
| Novacat10-15-07, 05:02 AM | . -Many usefull ideas here. I can see a world of pain for my players:heehee . As for magic traps -the warlock has the ability to use Detect magic continually. He also have the possiblity to dispell magic. Naturally he tries to dispell everyting, and naturally he sometimes fail. Is there any way to disguse/alter the apearance of magic? Illusion shcool perhaps? Or perhaps blinding them with having to much magic inside every room -That way they will not bother dispelling everyting. - Having an ghostmage "helping them, then betraying them is actually a very nasty idea. I can see where to put it and what to use against them. The party mainly relies on magic metall armors. So using a highpowered variant of rust monster/rust spell should be a nasty suprise for them. I was perhaps thinking of having several factions of evil/neutral creatures inside figthing against each other for gaining access to the screts that lie whitin. Anyway, keep it comming; i like getting new ideas. Anyting goes - the crazier the better:plotting: Remember that a Caster Level of 20 or higher cannot be dispelled by Dispel Magic, and 30 or higher cannot be dispelled by Greater Dispel Magic. Also, I suggestion you look up the Misdirection spell. |
| Andorxor10-15-07, 06:57 AM | - A gate to a room that can only be opened with a incantion that can be found somewhere else in the ruisn and this incantion has a nasty backlash,like that the participants age one agecategory.And when the enter the room it is empty and has a big hole in the backwall. - A magic waste area that inflicts a rod of wonder effect every round - A broken down system of teleport circels that connects the different areas of the academy.Some circels end: underwater,high in the air,in a room where the exit collpsed and that has no return circle - a storeroom filled with jars containing living spells - Parts of the academy are only solid in the fulllmoonlight ,they are illusions at other times. - Books that contains incantions with nasty backlashes and failures |
| Timelessmonk10-15-07, 08:07 AM | -I`l be shure to look up the misdirection spell later today. That reminds me - my players have agreed to play epic - eventually. That means the possibilty of there having been epic level npc wizards casting magical protection etc... I.e. endless possibilities of pain & reward. A gate to a room that can only be opened with a incantion that can be found somewhere else in the ruisn and this incantion has a nasty backlash,like that the participants age one agecategory.And when the enter the room it is empty and has a big hole in the backwall. Oh gods -the look on their faces seeing that will be priceless:devil: Parts of the academy are only solid in the fulllmoonlight ,they are illusions at other times I could use a few monsters/constructs the like that only functions during this period. And perhaps an ancient & rare book of arcane moonlight rituals. I think i can make the accademy a very very dreddfull place, especially if they are not carefull. But naturally there must be great rewards to be found too. I was thinking about them finding a few ancient powerfull magical iteams etc, and of course a variety of other tresures. f.eks an old warlock septer belonging to an ancestor of the warlock - that sort of tings. I keep getting very cruel ideas here, keep up the good work. All ideas are welcome |
| Timelessmonk10-22-07, 02:34 AM | Thank`s for the input everyone, i`ve made a challenging accademy. Now all i have to do is to watch what crazy stunts the players decide to do instead of doing what i have planned. ;) Remember that a Caster Level of 20 or higher cannot be dispelled by Dispel Magic, and 30 or higher cannot be dispelled by Greater Dispel Magic. Also, I suggestion you look up the Misdirection spell. I have looked up the misdirection spell -very useful. - Where did you read that stuff about dispell?. The dispell, and greater dispell in PH does nor mention anything about this. All they say is that: Dispell check is caster level (max 10) +1d20 dor dispell, and CL (max +20) + to greater dispell. |