| Post/Author/DateTime | Post |
|---|---|
| xTimx06-06-07, 12:26 PM | i'm having troubles understanding the actions in combat. starndard actions, move actions and full round actions. now from what we have been playing in D&D encounters, when you first engage the enemy, you can only get 1 attack off of it. then when the your second turn comes you get your full attack round cause you have been engaged with the enemy for at least 1 full round. ???? is this correct. or can you use your full round atk when you first engage the enemy. also, is there a limit to how many standard actions you can take? for instance if your character is hitting 3 times per round.. does that mean you get 3 standard actions? i'm really confused on this situation.. please help me thanx you |
| Bat06-06-07, 12:44 PM | A standard action is akin to one aciton, like one single attack. A move action is exactly as it sounds - you move up to your base speed (30 for humans). A full-round attack is exactly that - you attack for the whole round, and can do nothing else except for free or swift actions (like shouting a few word order to another teammate, or some manuevers from Tome of Battle). When you use a standard attack, you can only attack once. To get all three attacks, as you mentioned, you must take a full-round attack. As for your question about the first round of combat - your scenario would be what is called a "surprise encounter". You surprised your enemies and, as such, get to act before they do. However, you only get one action in that round. If you and the enemy become aware of each other at the same time (let's say you were walking thru a forest and you each saw the other person at the exact same time), initiative owuld be rolled and the winner would go first. Since this is not a surprise round, you can do a full-round action on your first turn. |
| RatPunk06-06-07, 12:44 PM | Edit: Scooped! Bat's explanation is shorter than mine anyway. |
| xTimx06-06-07, 12:57 PM | THANK YOU!!! lol i wasnt sure bout all that. but one thing you havent clarified was how many standard actions you get in a round? do you only get 1 standard action? i read you can take 2 standard actions by replacing 1 move action and still keeping your first standard action?? |
| Einvaldurinn_mikli06-06-07, 01:05 PM | You only get one standard action and one move action. You can forego your standard action for a move action, but not vice versa. |
| Araxiss06-06-07, 01:06 PM | Unless I'm wrong you can do a standard action and a move action in any order in one round or a full round action (full attack or casting some spells fall here). |
| VrecknidjX06-06-07, 04:50 PM | You might want to read the online SRD version of the Actions in Combat (http://www.d20srd.org/srd/combat/actionsInCombat.htm) document. Or, you could go to the official Wizards of the Coast SRD site located here (http://www.wizards.com/default.asp?x=d20/article/srd35) and download the appropriate articles, such as: Combat I (http://www.wizards.com/d20/files/v35/CombatI.rtf) and Combat II (http://www.wizards.com/d20/files/v35/CombatII.rtf). (Note, these two links are to rtf documents, not to websites.) Dave |
| Nom06-07-07, 01:24 AM | Simply speaking, there are 4 types of actions: Standard actions: These allow you to do something noteworthy, like cast a spell, make an attack, or drink a potion. You get one of these per round. Move actions: These allow you to move or to adjust equipment. You get one of these per round too. If you like, you can swap your standard action for a second move action. Full round actions: These are "long" standard actions, that take the whole round in and of themselves. When you take a full round action, you do not get your normal standard and move action. Examples of full round actions are making a "full attack" (more than one attack) or Withdrawing. Free actions: These actions take almost no time and/or effort. Normally, you can take any number of free actions, subject to DM approval. Speaking a few words, dropping an item, loading a regular bow, or falling prone are all free actions. now from what we have been playing in D&D encounters, when you first engage the enemy, you can only get 1 attack off of it.If you are ready for them and they are not ready for you (ie ambush) then you get a "surprise round", in which you can take a standard action (or a move action, plus free actions). Then regular rounds begin. If no-one is surprised (the usual case), you just roll for initiative and start taking normal turns. also, is there a limit to how many standard actions you can take?One per round. However, for instance if your character is hitting 3 times per round.. does that mean you get 3 standard actions?No. If you want to make multiple attacks, you need to use a "full round action" called "full attack". |
| Encard06-07-07, 01:27 AM | In one round you can take: - 1 standard action and 1 move action. - 2 moves actions. - 1 full-round action. In addition to those, you also get as many free actions as the DM allows. |