Against Iuz [Archive] - Wizards Community

Post/Author/DateTimePost
Sander_Kaa

06-29-07, 08:04 AM
Hello,

The last couple of weeks I've been playing around with a new adventure/ campaign a want to start with my current group. We rotate DMs every adventures which result in about a year playing, a year DM'ing.

I'd like to start an adventure which takes my group to a new way of playing. Instead of set adventure parameters (City of the Spider Queen, Return to the Temple of Elemental Evil) I would like to have a big, multiple options, campaign where players can really define their own strategy.

We are currently playing in Greyhawk for 4 (real-life) years , the adventures so far have been taking place in Veluna, especially around the city Verbobonc, the Kron Hills and The Lortmill Mountains. I'd like to take my adventure to the lands of Iuz and the wars he is fighting with the Good countries like Furyondy.

Searching on the net revealed some good infosources. What I have found so far:

Iuz the Evil http://www.rpgnow.com/product_info.php?products_id=1470&
The Marklands http://www.rpgnow.com/product_info.php?products_id=1469&
and of course the well know Gazetteer.

I want to lurk my players (around lvl 14 at that time) in to ask them to re-claim an outpost which is now possessed by the forces of Iuz. This will potentially give them a stronghold. Furthermore I want them to be able to raise armies if nescessary, be a diplomate, fight enemies to free allies from the prisons if Iuz or even move to the Citadell of Iuz to destroy him!

Did anybody do this before? Do you have good resources for me or just general advice? I would love to hear them!
Joshua Randall

06-29-07, 09:32 AM
Go here (http://www.cklarock.com/dnd/logs.htm) and read "The Liberation of Tenh".