Alchemy [Archive] - Wizards Community

Post/Author/DateTimePost
Darrow Wulfgret

09-22-05, 07:47 PM
I'm new to the game and I want to be able to do alchemy, but I don't know if it's a prestige class or what? Please help.
Dhavaer

09-22-05, 08:04 PM
Alchemy, or Craft (alchemy) in 3.5, is a skill. It lets you identify potions and create alchemical items.
Alchemical items include Acid, Alchemist's Fire (Alchemical grenade), tindertwigs (matches), sunrods (really good light sources), tanglefoot bags (bag of goo that glues people to the floor) and thunderstones (deafen people).
You have to be a spellcaster to create these things.
Seeker95

09-22-05, 08:31 PM
If you're new to the game, I would recommend you just pick a class and learn the ropes. Ask your DM about some of the flavor elements you want to try, and see what s/he advises.
spectralphoenix

09-22-05, 08:32 PM
Its a kind of craft skill, so the rules are listed in the skill description on pages 70-71 of the PHB (Player's Handbook). That said, alchemy really isn't that great in D&D. It will take you a couple of days to make most of the expensive items, and you have to pay a third of the price up front. I don't know about anyone else out there, but I've never played a game with anyone who used much in the way of alchemical items. They're too expensive and not very effective after around 3rd level.

Check pages 128-129 of the PHB to find a list of alchemical items.
Kohdok

09-22-05, 08:39 PM
As for alchemy, a Wizard or Sorcerer is a good choice for this. "Craft potion" is also a nice feat to pick up.

If you want to do Alchemy like they have in F.M.A., then make a wizard of the Transmutation school. (A "Transmuter")

Gray elves and, in my experience, Warforged (From the Eberron Campaign, though their placement in the MM3 makes them, IMHO, available for general D&D) make the best wizards. Gray elves get a desperately needed INT boost, and Warforged have a high amount of resistances, a natural attack, and a CON boost to make them sturdier. There's also a Warforged Wizard miniature! :ayyyy!:

If you want to do Alchemy and Potion-making, and possibly specialize in Transmutation, a Wizard is your best bet.
Vaalingrade Ashland

09-22-05, 08:48 PM
If your DM is paying attention, he'll probably waive the spellcaster thing. If so, go rogue. A range oriented rogue is very nice with alchemical backup.