"Battle Royal" [Archive] - Wizards Community

Post/Author/DateTimePost
Tarius_Merlot

10-17-07, 11:09 PM
Has anyone ever tried to run a Battle Royal? Like your group creates a character to battle with, given a Lvl limit, GP limit, and battle against friends to see who would win and what would happen.
Hildogen

10-18-07, 12:22 AM
Ive actually done that with my PC's...unfortunately it was only with 6 people =/

I would really like to do it on some larger scale though...even if it were online somehow.
Decoy_Lockbox

10-18-07, 03:15 AM
Yep. I made a fighter/barbarian/frenzied berzerker/berserk who could jack up his strength by a large amount, had deathless frenzy, and dual wielded greatswords (this was 3.0). His name was Fragnar del Muerte, the Reckoning (I was probably 13 years old at the time).

I faced off against an archer made by Zach, one of the various players. He had a reputation for making extremely optimized characters, and this one was no exception. It was based on dealing an very large amount of damage very quickly, but had no ability to take hits (8 con, probably didn't buy armor).

Unfortunately, he hadn't relied on my character's deathless frenzy.

He won initiative and shot the first of many arrows at me, triggering my frenzy. He dealt probably around 200 dmg to me in that round. On my round I initiated the battle fury and rage from my berserk and barbarian classes, and charged him. The one hit was all I needed to kill him instantly. After being declared the winner, I then collapsed dead several minutes later after my frenzy wore off.

It wasn't actually that fun. Since the characters were so optimized, it was sorta like playing two combo decks against each other in a game of Magic: the gathering. (note: I am aware that dual wielding greatswords with monkey great is a really dumb idea, but I didn't care at the time.)
Artifact

10-18-07, 04:24 AM
I had a fellow player one time who was trying his best to be a pain in the butt (and succeeding quite well). Ruining the fun for myself and the rest of the group.

Rather than pick an actual out-and-out fight with this dude (he's pretty cool normally, so I didn't really wanna knock his block off ;)), I suggested we roll up a couple of characters and see who came out on top. Worse case scenario, I figured we'd both have a little harmless fun and he'd be able to get whatever it was out of his sytem in the process.

So while the rest of the group went on about their gaming, we both rolled up 20th level characters and prepared to duke it out "virtual reality" style (only this was D&D, so that don't really apply-- but you know what I mean, eh? ;)).

The sucker cheated! He was using some race with hit die and a level adjustment that put him way over the 20th level cap. Ah well, it was fun while it lasted. I did learn that incorporeality isn't all its cracked up to be; and I thought min/maxing was s'posed to be so cool :D.
Ornum

10-18-07, 11:27 AM
Well, sort of. It was more of a tournament inspired by Mortal Kombat (so something like 12 or 13 years ago) where all of my players signed up all of their characters they had ever played. The goal? The winner became a god in the pantheon of the new gaming world we were designing.

Of course, it wasn't as simple as a tournament. They had to first prove they were worthy by being randomly grouped together and a set obstacle to overcome or an item to retreive. Those that were successful then had to defeat an avatar of the god the character worshipped in single combat. Only then did the tournament actually begin, with each advancing character drawing random bracket positions to see when and where they fought. All leftover positions were then filled by me (a balor chosen and supported by Graz'zt, other monsters, and NPC or two, etc.) and the tourney began.

It was fun, but probably not something we'd do again anytime soon.
WotC_Huscarl

10-18-07, 12:42 PM
This isn't quite the same thing, but in the early 80s, we used to run enormous "Interplanar Melees." These were basically excuses to use all the oddball, inexplicable miniatures that we habitually collected purely because they were so ... odd.

The basic outline was pretty simple. You'd have a limit on how many figures you could bring, and a rough amount of 'power fuel' that you could invest in your team. Each player created AD&D stats that somehow fit with whatever strange features their miniatures sported, all the while trying to stay under the vaguely-defined power limit. The GMs would review all stats for rough balance and goofiness, set up the battlefield, and we'd spend the day duking it out with things that were utterly outrageous.

Some of the truly outstanding entries were a metal kangaroo in a propellor hat, a swinish thing armed with "the tongue of neural lashing," a sort-of-wizard that fired the interminable lightning bolt, a team of teddy bear-like things that traveled rapidly around the battlefield by committing mass suicide(!?), and an epic duel between the Bismarck, a checker, and Cthulhu.

It was all very strange.

Steve
lulzapalooza

10-18-07, 12:48 PM
That sounds like the time I took a bunch of triple-Cs and then got trapped in a toybox for the terrifying duration.
Dog_O_War

10-18-07, 02:51 PM
When 3.5 had just come out my local gaming store had run a tournament; the prize was a set of the core books. You were allowed a team of three (you and two friends). Problem was I couldn't entice ANY of my friends to come along, so I just signed up alone, hoping to get a team while I was there. The tourney was 10th level, and only pure class, core stuff was available.

Having the gift of a little bit of forethought I made a human cleric and gave human-bane weapon (I figured most everyone would be). this gave me a huge advantage. I ended up getting two other random people to join my team, as two guys had pre-registered but didn't show up. These two people (who were really new to the game) ended up being the best pair of teammates there. We would've won too but my team couldn't promise to show up sunday, and had to leave early on saturday - you couldn't play a missing players' character, so they were removed. I became the biggest target after my team single-handedly killed six opponents.

I heard that during the second half (the tourney ended up being two days long) that one team had the ability to summon a titan. It was the most PvP fun I've ever had.