Any rules around for moving/fighting in waist deep water? [Archive] - Wizards Community

Post/Author/DateTimePost
celticfrost973

06-27-07, 11:33 PM
Just curious, I'm designing an adventure where the PCs will have the option to wade through some water. Under combat conditons sometimes. I looked through my PHB and DMG and could only find rules for being completely submerged. Did I miss something? Any ideas?

Thanks!

Celtic
DX2052

06-27-07, 11:38 PM
try the rules for bogs under marsh terrian.
DaidojiTaidoru

06-27-07, 11:39 PM
Well to I imagine that hip deep water would be "difficult terrain" at best.

This would be a good place to start.

Hampered Movement (http://www.systemreferencedocuments.org/35/sovelior_sage/carryingAndExploration.html#hampered-movement)
jaelis

06-27-07, 11:47 PM
Chest-deep water is covered in the DMG pgs 92-93. The deep bog rules (pg. 88) apply to up to 4 ft deep, I guess probably waist deep is what they have in mind. Shallow bog is 1 ft deep (probably 1-2 ft really).
celticfrost973

06-28-07, 12:06 AM
Excellent, I had a feeling I must have skipped over something. Thanks much all!

Celtic