Anyone wanna help me out? [Archive] - Wizards Community

Post/Author/DateTimePost
frostbyte2222

02-22-04, 09:50 PM
Some lawful good characters have rescued 50 men and women that have shown up as evil under the paladin's detect evil on another plane. The group can't kill them or torture them for information, nor can they just abandon them there to die. But, I don't think that they can carry around 50 evil people and not get killed. Anyone have any suggestions?
aravilar_holistacia

02-22-04, 09:56 PM
Get them and then turn them into the authorities.

Who's willing to bet that this will be moved to D&D General? Anybody?
Yttric Ventus

02-22-04, 09:58 PM
Threatening death always does the trick. :P
Bacon and Eggs

02-22-04, 10:26 PM
A very large bag of holding.
WizO_Fraxus

02-22-04, 11:54 PM
Moved to D&D General :).
aravilar_holistacia

02-23-04, 09:39 PM
Originally posted by WizO_Fraxus
Moved to D&D General :).

Fraxy, you owe me a :cookie: because I guessed correctly. :D

Who's willing to bet that this will be moved to D&D General? Anybody?
Seeker95

02-24-04, 09:28 AM
Citizen's arrest?
Kill them if they don't recant?
Capn Charlie

02-24-04, 09:47 AM
Ah, but what evil have they done?

Randomly slaughtering anyone who sets off the detect evil ability is far from LG.

However, relocate them. If your Paladin finds a place for them where they can live without dieing, or doing much harm, then surely there are some XP a comin'.

Consider either turning them over to celestials for relocation, drop them on an alternate prime or a prime in a place where they can do no harm, or perhaps just try to convert them to the way of goodliness.
jasper

02-24-04, 03:18 PM
It depends on how you and your dm rule lg and paladins.
Are paladins the radical judge dredd type go ahead and execute them.
Why are they an another plane? Why would they die? more information please.