Appentice Levels? [Archive] - Wizards Community

Post/Author/DateTimePost
Azzy

08-19-05, 03:22 PM
Does anyone know why Apprentice Levels were removed in 3.5?
Seeker95

08-19-05, 04:13 PM
Because they added nothing to the game beyond a willful hampering of the PCs and an unnecessary delay of 1st level.
caeruleus

08-19-05, 04:33 PM
They were good for being able to multiclass at first level, though. No lasting effects, but good flavorwise.

I don't know why they were removed either.
Gedrin

08-19-05, 04:38 PM
Personally, I'd like a mechanism to convert a D6 HP commoner into a D4 HP wizard that made sense.
q'afuu

08-19-05, 04:43 PM
They didn't do a great deal of good (especially since one the two classes you apprenticed in had to be your favoured class, if any), but they didn't harm any either IMO. I quite liked them, in fact. I'd have liked it even more if I could have kept multiclassing that way though (going up in two classes at once, although at half pace, feels a lot more natural to me than alternating classes).
Raymond_Luxury_Yacht

08-19-05, 04:45 PM
Personally, I'd like a mechanism to convert a D6 HP commoner into a D4 HP wizard that made sense.
Which is why commoners have a d4 for Hit Dice.
Mercurius

08-19-05, 04:47 PM
I loved them, personally. I had no less than two characters in 3.0 who were based on the apprentice rules (aristocrat/diviner and fighter/sorcerer) but neither one is technically legal in 3.5. As a DM, I'm more than happy to let people apprentice, but certain classes (notably the ranger and monk, as well as all the new core classes) would necessitate a lot of work for me removing bits until second level. It always made a lot of sense to me, though.

I guess I see a new project for myself coming on...
UZI

08-20-05, 09:22 AM
Because they wanted to keep the book to 320 pages, already chopped a lot of the better pictures, and included more prestige classes and planar descriptions.

They are a variant that adds little to a long-term game (since it only has an effect in the first few levels) and is slightly more complicated than normal leveling and multi-classing.

If you really want to use them, just use them directly from the 3E rules. They won't have any long-term game impact, but may add some flavor at first.