| Post/Author/DateTime | Post |
|---|---|
| Luminryl01-12-07, 04:14 PM | Hey all, Given that the Regeneration ability turns all lethal damage into non-lethal, what are some suggestions that people have for beating opponents with Regeneration as a class feature? I realize that fire and acid are two of the more popular, but what do you do when your opponent is immune to both? On a related note, are there any ways to create a magical item that grants the owner regeneration? |
| Seeker9501-12-07, 04:39 PM | What creature is immune to acid, fire and has regeneration? We play that when you render a regenerating creature unconscious (non-lethally "killed") then you can begin lethal damage. Essentially, it takes twice as much damage to kill the creature, offset by the rate at which it heals. But this houserule is more to make things easier on me as DM. |
| Watchdog_of_Hades01-12-07, 04:49 PM | Death effects, drowning, negative levels, and suffocation are the only ways I know of. Sure, suffocation deals nonlethal damage, but it's really not thematically appropriate for regeneration to fix that, so I'd house-rule it out. Disintegration should work too. It utterly destroys the creature if it reduces him to less than 0. If the enemy is low on hit points, then it'll kill him even if he makes the save. Or at least, that's how I'd rule it. And Seeker, he doesn't need to have regeneration normally. Luminryl said "class ability." So... I think Tanarri or Baatezu (I know one of those is missing an apostrophe) has immunity to fire and acid. |
| Raymond_Luxury_Yacht01-12-07, 06:04 PM | Regeneration isn't specifically overcome by fire and acid. What overcomes it varies from creature to creature. |
| SephDragoon01-12-07, 06:07 PM | He is talking about the terrasque I think... |
| paladin201901-12-07, 07:15 PM | Regeneration is overcome by energy damage, of which fire and acid are examples. Ability damage and poison are other ways to damage them. Depending on your definition of defeat, grappling/pinning and bionding the creature can be viable alternatives. |
| azardm01-12-07, 11:13 PM | I could be wrong, but I believe that the Sage has ruled that creatures with Regeneration are not immune to death effects like Coup de Grace etc. I am certain that the creature in question cannot survive starvation, suffocation, dehydration, and the ability list in the back of the PHB specifically states that disintegration and other effects that do not do hit point damage (poisons, diseases, etc.) are uneffected by Regeneration. Should I be wrong about the Coup de Grace, I apologize sincerely AzarDM "not providing all the answers, just showing where to look" :D |
| Raymond_Luxury_Yacht01-13-07, 12:23 AM | Regeneration is overcome by energy damage Not unless explicitly stated. Regeneration is only overcome by attack forms listed in the ability entry. |
| spectralphoenix01-13-07, 12:36 AM | I could be wrong, but I believe that the Sage has ruled that creatures with Regeneration are not immune to death effects like Coup de Grace etc. Yes and no. Coup de grace is not a death effect (at least not the same way a Finger of Death is.) In order to coup de grace a regenerating creature, you must use something capable of dealing lethal damage to it. For example, you can't coup de grace a troll with a longsword, but you could use a +1 flaming longsword (though I believe only the damage dealt by the flames count towards the DC,) alchemist's fire, or possibly a Scorching Ray (depending on who you ask.) They are vulnerable to death effects. A troll that fails to save against a Finger of Death is just as dead as anything else. Edit: And yes, as mentioned, regeneration is only overcome by the specific form(s) of damage listed. The troll description in the MM specifically says trolls take lethal damage from fire and acid. The ice devil description, on the other hand, says it takes normal damage from good-aligned weapons or spells/effects with the good descriptor. You can hit an ice devil with all the acid in the world and it will still only go unconscious. |
| runestar01-13-07, 12:50 AM | A voidmind wartroll would be pretty much immune to everything. But you can still beat it unconscious and tie it underwater with rocks...:P |
| Tenebrous_Sage01-13-07, 03:55 AM | The description of regeneration specifically says Regeneration does not restore hit points lost from starvation, thirst, or suffocation. Attack forms that don’t deal hit point damage ignore regeneration. |
| Luminryl01-13-07, 10:26 AM | Thanks all. With respect to my second question, anyone know of how to get Regeneration into a magic item?? |
| VrecknidjX01-13-07, 11:51 AM | I would guess you could find that information here (http://www.wizards.com/default.asp?x=d20/article/srd35). Specifically, here (http://www.wizards.com/d20/files/v35/MagicItemsI.rtf). Dave |
| Seeker9501-13-07, 03:34 PM | V-X has given the long form links. You can find a very direct link >>here<< (http://www.d20srd.org/srd/magicItems/rings.htm#regeneration) |
| spectralphoenix01-13-07, 05:22 PM | Note that that's not the same thing as a monster's regeneration (which would be ridiculously overpowered.) You still take damage normally, it just heals at a faster rate. Incidentally, do people actually use the ring? 90,000 gold seems a bit steep, when you consider it works too slowly to help you out in combat. |
| Seeker9501-13-07, 05:40 PM | Incidentally, do people actually use the ring? 90,000 gold seems a bit steepIt is one of those items that is good in a solo campaign, but otherwise, you're right. Too expensive for its limited use. By the time you need it, you're dead. :D |