Bizarre tangent but run with it: Jack Bauer's alignment [Archive] - Wizards Community

Post/Author/DateTimePost
iggyzillious

08-12-06, 07:26 PM
This is a case with a show who's main character is at best an anti-hero. Yes he always saves the day but lets put together this risk of alignment actions. He tortures people at least twice a season, He kills more 30ish people at season. Granted most are evil but everyone else around him is just collateral damage. He is extremely Chaotic. Laws mean nothing to him, you could play a fun game with him during the season. All you need is a copy of the UN declaration of Human Rights and as teh season goes on see how many are non crossed out. He is not only working outside of the law he is seemingly above the law. Now while I enjoy the adventures as much as anyone else but this is something I've thought about for some time when I am bored and I decided to put it in a DND context. Does anyone have any thoughts on this random topic or does a Chaotic Neutral alignment seem out of context.
Comus

08-12-06, 07:40 PM
So, he acts like he's above the law and goes around killin' evil folk. A whole lot of evil folk. You know what that sounds like to me? A Lawful Stupid paladin. Of course, I'd place his alignment at Chaotic Neutral, just as you did... but you can see what I mean.
cloud1052

08-12-06, 07:41 PM
I have not seen any rules saying that you cannot have dual alignments so feel free to experiment, and on another note i do love the show 24, however ; due to the fact that most DnD campaigns are set way back when, i dont think that signing a deal with the UN or tortuing an innocent man to get a key card really applies the DnD, but Jack Bauer is a good example
BlaineTog

08-12-06, 07:49 PM
I'd put him at NE. He ignores the laws, but he's also extremely disciplined. Evil, because despite his good intentions, he's still torturing people, and intentions don't really matter much in D&D morality. Anyone seen Serenity? The assasin in that movie's a good example of a similarly evil character.
Myree

08-12-06, 07:50 PM
Hadn't thought about it until I just read this, but I was think Chaotic Neutral matches my take on it too.

BUT, it leads to another exhaustive discussion on the merits of alignment and the definitions behind them. After all, most people (including your favorite real-world villians and terrorists, as psychotic as the rest of us see them) really believe that THEY are/were the "Good Guys". Same can be said for the crusaders who tried to free Jeruselem and the "missionaires" who tried to "save" the Native Americans, polynesians, and how many others, many times destroying their lifestyle, if not bringing death and deprevation in their wake. (Why is it I feel someone warming up their "flames"? I'm not suggesting these are all evil, just that perspective and results matter more than intent!!!!)

In the Fantasy/SF genre, I've always been interested by characters who come across as evil, but with the greatest of "Good" justifications. One I recall well was in Iron Helm and the rest of the Maztica Trilogy (By Doug Niles) named Bishou Domincus of the crusaide losely based on the Conquestadores. As far as he was concerned, he was saving these poor savages that they were destroying, bringing civilization to a wild area that already had it's own variation of magic (that I always thought was under explored in D&D itself).

What does this say about humanity itself? Well, we are all nuts to someone, I suppose. But within the game -- well, there lies the fun of playing the role well. I have always thought of the alignment is a way to help US see the character the way the world does, and then give us the ammo to play the part to match -- even if it means that they are a little delusional to meet that end.

After all, history is written by the winners, right?
WizO_Cat

08-12-06, 11:30 PM
Sorry, this isn't about Dungeons and Dragons.