Changing into Min/Maxer [Archive] - Wizards Community

Post/Author/DateTimePost
Dahil

03-27-04, 02:45 PM
I'm curious. In your opinion, do people start out as Role-players, Roll-player, Min/Maxers, Munchkins, et cetera, or can they change into them over time (essentially a D&D version of the Nature vs. Nurture debate)? Why do you think that? What has an influence on this (the game itself, the DM, luck, et cetera)?

The reason i ask is because i feel personally as though i am slowly becoming more and more of a min/maxer over time (started as a very creative role-player). I thought about it and i think it's because i'm forced to be a min/maxer in order to try and keep my character alive (DM likes fairly difficult encounters).
beyowulf

03-27-04, 03:03 PM
Personally, I think people start out as munchkins, but usually mellow out as they grow older. Then they either may become either Role-player, Roll-players and Min-maxers depending on their environment(how their friends and DM play)
Master_of_Sarcasm

03-27-04, 03:11 PM
I think that it's closer to Nurture than Nature, but in my experience it's really somewhere in between. I, for example, started off as a clean slate. No preconceived notions, no alterior motives, no nothing. I had never even heard of D&D when I first played it. Looking back, I showed aspects of munchkinism, but it didn't matter because I didn't yet understand the game well enough for it to have an impact. I have become a min/maxer over time, but mainly because the people around me are.
Also, it is to some extent natural to want the most favorable outcome of a situation, be it D&D, business, whatever. But that's a discussion for another day.
I no longer have my munchkin traits, mainly because of my supreme hatred for every munchkin I have played with, a few of whom I managed to get killed :smirk: .
Anyway, I am always trying to become a better and more in-depth Role-Player, in part because I have started a writing project that I hope will actually become a successful novel. I also find Role-Players to be some of the most interesting people to play with, though power gamers can be hilarious when something goes wrong. Ever seen one of them get angry? Good times as long as you're a safe distance away.
Basically, I agree with Beyowulf.
And excuse me if this makes me sound like a total moron, but refresh my memeory: Roll-Player meaning...? I can't remember hearing that one before, and I don't remember/know what you mean.
Korhal_IV

03-27-04, 03:16 PM
As I get better and better acquainted with the rules, I think I'm becoming more of a min-maxxer. It's only natural, once you understand how to, to do your best to preserve the PC you've invested so much time and effort into. Granted, many people take that to an excessive length, but I doubt it.

I also think I'm a min-maxxer because looking for roleplayers in my group is like looking for fossil fuels on the moon. :D
Mr.Waesel

03-27-04, 04:07 PM
I started playing D&D as baldur's gate, and becoming better at min/maxxing as I advanced :D
Edymnion

03-27-04, 05:56 PM
Monte Cook says it best:
http://www.montecook.com/arch_anrant3.html
Kolava

03-27-04, 08:09 PM
:mad:

That was a cheap shot against Champions!
Brand Finbuck

03-28-04, 05:29 AM
I expect min-maxing and it has never ever bothered me. I encourage players to develop a well balanced party, but even in one of the games we currently have going, the party is very well balanced, but the role-playing has led to a serious lack of cohesion.

Half the group are ready to kill the other half, or 'accidentally' let some monster take them out.
Romers

03-28-04, 07:04 AM
Originally posted by Brand Finbuck
I expect min-maxing and it has never ever bothered me. I encourage players to develop a well balanced party, but even in one of the games we currently have going, the party is very well balanced, but the role-playing has led to a serious lack of cohesion.

Half the group are ready to kill the other half, or 'accidentally' let some monster take them out.

I like having wizards who think they're so much more mightier than the rest of the party, but secretly plotting to take over or kill them all and profit because he could hire better NPC's. Of course the DM I have for this character type loves it when I flip out in character, because you watch "munchkins" and "hack-slashers" get all scared that its personal... i tell them after "I was role playing, and by your scared look, so were you"
tallforadwarf

03-28-04, 09:36 AM
essentially a D&D version of the Nature vs. Nurture debate

Easy this one!

In my experience it's always a case of nature. Over time this can change, for better or worse, but a munchkin doesn't change his/her dice.

As a roleplayer and a role-heavy-DM, I have to say that I like and can handle rollplayers as long as they're good at it. But nothing is worse than a bad, halfar*ed munchkin who moans when their perfect little character's flaws (no wisdom to max out dexterity and a ring of SR anyone?) end up taking a bite out of them.

Okay, I admit to being a little sour! :) (I've just had my group split by a *^$! who's a munchkin and very bad at it.)

Peace!

tfad